Disable In Prefabs Attribute:用于當所在的屬性的組件在預制體上時,禁用組件
using Sirenix.OdinInspector;
using UnityEngine;
public class DisableInPrefabsAttributeExample : MonoBehaviour
{
[DisableInPrefabs]//只要是預制體,就隱藏此屬性,不管是否在asset還是hierarchy
public GameObject DisabledInPrefabs;
}