Hide In Non Prefabs Attribute:用于當屬性所在的組件在非預制體上面時,則隱藏屬性
using Sirenix.OdinInspector;
using UnityEngine;
public class HideInNonPrefabsAttributeExample : MonoBehaviour
{
[HideInNonPrefabs] //非預制體時隱藏屬性
public GameObject HiddenInNonPrefabs;
}
Hide In Non Prefabs Attribute:用于當屬性所在的組件在非預制體上面時,則隱藏屬性
using Sirenix.OdinInspector;
using UnityEngine;
public class HideInNonPrefabsAttributeExample : MonoBehaviour
{
[HideInNonPrefabs] //非預制體時隱藏屬性
public GameObject HiddenInNonPrefabs;
}