Disable In Non Prefabs Attribute:用于當屬性所在的組件在非預制體上面時,禁用對應的屬性
using Sirenix.OdinInspector;
using UnityEngine;
public class DisableInNonPrefabsAttributeExample : MonoBehaviour
{
[InfoBox("這些屬性只有在檢查GameObject的組件時才會起作用。")]
[DisableInNonPrefabs] // 當不是預制體是灰態此屬性
public GameObject DisabledInNonPrefabs;
}