PropertyOrder特性:用于任何屬性,并允許對屬性進行排序。使用此選項可以定義屬性的顯示順序。
完整示例代碼
using Sirenix.OdinInspector;
using UnityEngine;
public class PropertyOrderExample : MonoBehaviour
{
[PropertyOrder(1)]
public int Second;
[InfoBox("PropertyOrder用于更改inspector中屬性的順序")]
[PropertyOrder(-1)]
public int First;
}