Disable In Play Mode Attribute:在play模式下灰態指定屬性,editor模式下顯示
using Sirenix.OdinInspector;
using UnityEngine;
public class DisableInPlayModeAttributeExample : MonoBehaviour
{
[Title("運行模式下禁用屬性")]
[DisableInPlayMode]
public int A;
[DisableInPlayMode]
public Material B;
}