一、介紹
從64bit開始,iOS引入了 Tagged Pointer 技術,用于優化NSNumber、NSDate、NSString等小對象的存儲。在沒有使用Tagged Pointer之前, NSNumber等對象需要動態分配內存、維護引用計數等,NSNumber指針存儲的是堆中NSNumber對象的地址值。使用Tagged Pointer之后,NSNumber指針里面存儲的數據變成了:Tag + Data(標記類型+數據),也就是將數據直接存儲在了指針中,當指針(8字節)不夠存儲數據時,才會使用動態分配內存的方式來存儲數據。
二、未引入前后對比
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NSNumber *number = @5;
沒使用之前一個number指針指向一個NSNumber對象,指針存儲的是NSNumber對象的內存地址,NSNumber對象儲存值是10。指針8個字節,NSNumber對象16個字節(分配16字節默認只使用了8個字節),總共24個字節太消耗資源了,所以引入了 Tagged Pointer,引入后指針大概就是圖上這樣,是不是完全看不懂應該是做了混淆和一些運算防(以前沒有這么復雜可能就是0x527,5就是值,27可能代表NSNumber類型),值和類型隱藏在地址其中,源碼當中其實也解釋了。
* Tagged pointer objects.
* /// Tagged pointer對象將類和對象值存儲在對象指針中; “指針”實際上并不指向任何東西。
* Tagged pointer objects store the class and the object value in the
* object pointer; the "pointer" does not actually point to anything.
*
* Tagged pointer objects currently use this representation:
* (LSB)
* 1 bit set if tagged, clear if ordinary object pointer
* 3 bits tag index
* 60 bits payload
* (MSB)
* The tag index defines the object's class.
* The payload format is defined by the object's class.
*
* If the tag index is 0b111, the tagged pointer object uses an
* "extended" representation, allowing more classes but with smaller payloads:
* (LSB)
* 1 bit set if tagged, clear if ordinary object pointer
* 3 bits 0b111
* 8 bits extended tag index
* 52 bits payload
* (MSB)
*
* Some architectures reverse the MSB and LSB in these representations.
*
* This representation is subject to change. Representation-agnostic SPI is:
* objc-internal.h for class implementers.
* objc-gdb.h for debuggers.
三、如何判斷一個指針是否是Tagged Pointer
#if OBJC_MSB_TAGGED_POINTERS
# define _OBJC_TAG_MASK (1UL<<63)
#else
# define _OBJC_TAG_MASK 1UL
static inline bool _objc_isTaggedPointer(const void * _Nullable ptr)
{ /// _OBJC_TAG_MASK = 1
return ((uintptr_t)ptr & _OBJC_TAG_MASK) == _OBJC_TAG_MASK;
}
用地址值 & 上一個_OBJC_TAG_MASK值
思考以下2段代碼能發生什么事?有什么區別?
- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
NSLog(@"0---:%s",__func__);
dispatch_queue_t queue = dispatch_get_global_queue(0, 0);
for (int i = 0; i<10000; i++) {
dispatch_async(queue, ^{
/// NSTaggedPointerString
self.name = [NSString stringWithFormat:@"012345678"];
});
}
NSLog(@"1---:%s",__func__);
for (int i = 0; i<10000; i++) {
dispatch_async(queue, ^{
/// NSCFString
self.name = [NSString stringWithFormat:@"0123456789"];
});
}
NSLog(@"2---:%s",__func__);
}
/// 打印如下
2022-02-11 17:23:28.264620+0800 OCMJTestDemo[1348:483309] 0---:-[ViewController touchesBegan:withEvent:]
2022-02-11 17:23:28.586147+0800 OCMJTestDemo[1348:483309] 1---:-[ViewController touchesBegan:withEvent:]
2022-02-11 17:23:28.979591+0800 OCMJTestDemo[1348:483309] 2---:-[ViewController touchesBegan:withEvent:]
2022-02-11 17:23:28.991820+0800 OCMJTestDemo[1348:483322] *** -[CFString release]: message sent to deallocated instance 0x28028e240
下面的那塊循環代碼大概率會crash,報錯壞內存,因為是 NSCFString 類型,理論上復制name的代碼是這樣的,因為是異步線程訪問,所以是有多個線程同時調用到_name = nil; 所以會出現壞內存訪問,使用了已經釋放的對象。Tagged Pointer 類型就不會出現這種情況,因為它沒有指向實例對象,不會調用set方法,值都在指針里面。
- (void)setName:(NSString *)name {
if (_name != name) {
_name = nil; /// [_name release];
_name = [name copy];
}
}