做項(xiàng)目的時(shí)候發(fā)現(xiàn), 如果把通過(guò)相機(jī)獲取到的圖片,直接進(jìn)行操作, 比如裁剪, 縮放, 可能會(huì)把原圖片向右旋轉(zhuǎn)90度。
用相機(jī)拍攝出來(lái)的照片含有EXIF信息,UIImage的imageOrientation屬性指的就是EXIF中的orientation信息。
如果我們忽略orientation信息,而直接對(duì)照片進(jìn)行像素處理或者drawInRect等操作,得到的結(jié)果是翻轉(zhuǎn)或者旋轉(zhuǎn)90之后的樣子。這是因?yàn)槲覀儓?zhí)行像素處理或者drawInRect等操作之后,imageOrientaion信息被刪除了,imageOrientaion被重設(shè)為0,造成照片內(nèi)容和imageOrientaion不匹配。
所以,在對(duì)照片進(jìn)行處理之前,先將照片旋轉(zhuǎn)到正確的方向,并且返回的imageOrientaion為0。
下面這個(gè)方法就是一個(gè)UIImage category中的方法,用它可以達(dá)到獲取正確照片方向的目的。
- (UIImage *)fixOrientation:(UIImage *)aImage {
// No-op if the orientation is already correct
if (aImage.imageOrientation == UIImageOrientationUp)
return aImage;
// We need to calculate the proper transformation to make the image upright.
// We do it in 2 steps: Rotate if Left/Right/Down, and then flip if Mirrored.
CGAffineTransform transform = CGAffineTransformIdentity;
switch (aImage.imageOrientation) {
case UIImageOrientationDown:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, aImage.size.width, aImage.size.height);
transform = CGAffineTransformRotate(transform, M_PI);
break;
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);
transform = CGAffineTransformRotate(transform, M_PI_2);
break;
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, 0, aImage.size.height);
transform = CGAffineTransformRotate(transform, -M_PI_2);
break;
default:
break;
}
switch (aImage.imageOrientation) {
case UIImageOrientationUpMirrored:
case UIImageOrientationDownMirrored:
transform = CGAffineTransformTranslate(transform, aImage.size.width, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
case UIImageOrientationLeftMirrored:
case UIImageOrientationRightMirrored:
transform = CGAffineTransformTranslate(transform, aImage.size.height, 0);
transform = CGAffineTransformScale(transform, -1, 1);
break;
default:
break;
}
// Now we draw the underlying CGImage into a new context, applying the transform
// calculated above.
CGContextRef ctx = CGBitmapContextCreate(NULL, aImage.size.width, aImage.size.height,
CGImageGetBitsPerComponent(aImage.CGImage), 0,
CGImageGetColorSpace(aImage.CGImage),
CGImageGetBitmapInfo(aImage.CGImage));
CGContextConcatCTM(ctx, transform);
switch (aImage.imageOrientation) {
case UIImageOrientationLeft:
case UIImageOrientationLeftMirrored:
case UIImageOrientationRight:
case UIImageOrientationRightMirrored:
// Grr...
CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.height,aImage.size.width), aImage.CGImage);
break;
default:
CGContextDrawImage(ctx, CGRectMake(0,0,aImage.size.width,aImage.size.height), aImage.CGImage);
break;
}
// And now we just create a new UIImage from the drawing context
CGImageRef cgimg = CGBitmapContextCreateImage(ctx);
UIImage *img = [UIImage imageWithCGImage:cgimg];
CGContextRelease(ctx);
CGImageRelease(cgimg);
return img;
}
但有時(shí)候我們獲取圖片時(shí)用的是AGImagePickerController,在其從ALAsset轉(zhuǎn)為UIImage的時(shí)候可能原圖就發(fā)生了旋轉(zhuǎn),因此,這里也給出了一個(gè)處理辦法:
for (ALAsset * asset in self.assetArray) {
CGImageRef ref = [[asset defaultRepresentation]fullResolutionImage];
UIImage *orgImage = [UIImage imageWithCGImage:[asset.defaultRepresentation fullScreenImage]
scale:[asset.defaultRepresentation scale] orientation:
(UIImageOrientation)[asset.defaultRepresentation orientation]];
// 這句解決了問(wèn)題
orgImage = [UIImage imageWithCGImage:ref scale:1 orientation:orgImage.imageOrientation];
// XMLog(@"原始選完imageOrientation===%ld",orgImage.imageOrientation);
// 讓圖片的旋轉(zhuǎn)方向向上(即正確的方向)
orgImage = [self fixOrientation: orgImage];
[self.previewImageArray addObject:orgImage];
}
[delegate imagePickerDidSelectImagearray:self.previewImageArray];
但如果一開(kāi)始用以下這種寫(xiě)法從ALAsset轉(zhuǎn)為UIImage,就不會(huì)發(fā)生旋轉(zhuǎn)的問(wèn)題:
ALAssetRepresentation *assetRep = [asset defaultRepresentation];
CGImageRef imgRef = [assetRep fullResolutionImage];
UIImage *orgImage = [UIImage imageWithCGImage:imgRef
scale:assetRep.scale
orientation:(UIImageOrientation)assetRep.orientation];