YEP.101 – Battle Select Cursor
Introduction
This plugin allows you to set custom cursors when selecting allies and/or enemies for targeting while in battle. This is to help with better visual cues when picking a target if the flashing battler isn’t enough.
這個(gè)插件允許你設(shè)置自定義的戰(zhàn)斗選擇圖標(biāo)。這將幫助玩家獲得更好的視覺體驗(yàn)。
Instructions – Cursor Filenames
Save your cursor into your game project’s img/pictures folder. This will be where your project will get all of its pictures from.
將自定義圖標(biāo)放入img/pictures文件夾,這是你游戲項(xiàng)目獲取圖片文件的地方
The filename plays an important role in the way the cursors work. It will be used to determine the number of frames used by the cursor. It will work in the following format:
文件名在自定義效果中有重要作用。他決定這個(gè)圖標(biāo)的動(dòng)畫效果,下面是一個(gè)公式例子
filename_WidthxHeight
Therefore, when using ‘Crystal_Blue_4x2’, it means there will be 4 frames usable from left to right and 2 frames usable from top to bottom. It will have a width of 4 frames and a height of 2.
例如,當(dāng)你使用Crystal_Blue_4x2
這樣的名字,這意味著將會(huì)從左到右播放4幀,從上到下播放2幀。
If the format isn’t used, then the dimensions will default to 1×1.
如果沒有設(shè)置,默認(rèn)值是1×1
Notetags
You can use the following notetags to adjust the cursor settings for your actors and enemies.
你可以使用下面的標(biāo)簽來設(shè)置玩家或者敵群的圖標(biāo)
Actor and Enemy Notetags:
<Battle Select Cursor: filename>
– This will change the filename of the cursor image used for this actor or enemy when selected. The same rules apply as the ones listed in the Instructions – Cursor Filenames section of the help file.
選擇圖標(biāo)文件
<Battle Select Cursor Anchor X: Left>
<Battle Select Cursor Anchor X: Center>
<Battle Select Cursor Anchor X: Right>
<Battle Select Cursor Anchor Y: Top>
<Battle Select Cursor Anchor Y: Middle>
<Battle Select Cursor Anchor Y: Bottom>
– These notetags determine where the origin point of the cursor sprite should be.
這些決定圖標(biāo)起始位置
<Battle Select Cursor Positon X: Left>
<Battle Select Cursor Positon X: Center>
<Battle Select Cursor Positon X: Right>
<Battle Select Cursor Positon Y: Top>
<Battle Select Cursor Positon Y: Middle>
<Battle Select Cursor Positon Y: Bottom>
– These notetags determine where the select cursor will appear on the actor or enemy when targeting them.
這些決定著當(dāng)圖標(biāo)出現(xiàn)時(shí)所在的位置
Sample Cursors
For those who’d like some sample cursors to use, you can download these. Place them inside of your project’s /img/pictures/ folder.
如果你想要范例圖標(biāo),你可以從下面下載并放入/img/pictures/文件