Odin Inspector 系列教程 --- Assets Only Attribute

Assets Only Attribute特性有兩類

  • AssetsOnly: 點擊需要序列化的資源字段時,在出現的彈窗中只有Project中的資源文件,不會出現Hierachy(場景)的資源
  • SceneObjectsOnly: 點擊需要序列化的資源字段時,在出現的彈窗中只有Hierachy中的資源文件,不會出現Project中的資源
    注意:例如:預制體等資源在Scene或者Project中都含有,出現的彈窗中也都會含有對應的資源
選中場景中的資源
    [SceneObjectsOnly]
    public List<GameObject> onlySceneObjectList;

    [SceneObjectsOnly]
    public GameObject someSceneObject;

    [SceneObjectsOnly]
    public MeshRenderer someMeshRendererInScene;
選中工程中的資源
    [AssetsOnly]
    public List<GameObject> assetsOnlyPrefabList;

    [AssetsOnly]
    public GameObject ssetsOnlyPrefab;

    [AssetsOnly]
    public Material assetsOnlyMaterial;

    [AssetsOnly]
    public MeshRenderer someMeshRendererOnPrefab;

完整示例代碼

using Sirenix.OdinInspector;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AssetsOnlyExample : MonoBehaviour
{
    [AssetsOnly]
    public List<GameObject> OnlyPrefabs;

    [AssetsOnly]
    public GameObject SomePrefab;

    [AssetsOnly]
    public Material MaterialAsset;

    [AssetsOnly]
    public MeshRenderer SomeMeshRendererOnPrefab;

    [SceneObjectsOnly]
    public List<GameObject> OnlySceneObjects;

    [SceneObjectsOnly]
    public GameObject SomeSceneObject;

    [SceneObjectsOnly]
    public MeshRenderer SomeMeshRenderer;
}

更多教程內容詳見:革命性Unity 編輯器擴展工具 --- Odin Inspector 系列教程

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