
Simple Game Summary 簡單的游戲總結 With this example, we have covered most of t...
Spawning and Respawning 產卵和重生 Set Initial Spawn Positions for the Player...
Destroying Enemies 摧毀敵人 While the enemies can be shot by bullets and the...
Handling Non-Player objects 處理非玩家角色對象 Our current example has been focus...
Death and Respawning 死亡和重生 Currently, nothing happens to the player when...
Networking Player Health 網絡玩家健康 Changes to the player’s current health s...
Player Health (Single Player) 球員的健康(單人) Synchronizing Player States is a...
Adding Multiplayer shooting 添加多人射擊 This section adds networking to the b...
Shooting (Single Player) 射擊(單人) A common feature in multiplayer games is...