引言
很多人應(yīng)該知道Activity,Service中的Context和ApplicationContext的區(qū)別,而且也知道Context,ContextImpl,ContextWrapper,Activity,Service,Application構(gòu)成的體系,在異步任務(wù)需要Context時(shí),也知道為了防止內(nèi)存泄露需要傳遞ApplicationContext而不是Activity的Context,但是這樣的場(chǎng)景并不萬(wàn)能,因?yàn)椴⒉皇撬行枰狝ctivity的Context的地方都可以用ApplicationContext來(lái)代替。
注:簡(jiǎn)書(shū)對(duì)于Markdown的支持還不是很好,希望有更好的代碼閱讀效果的童鞋,可以直接移步我的Blog:?http://blog.imallen.wang/blog/2017/02/20/ni-zhen-de-liao-jie-contextma/
1.Context繼承體系
2.Activity的startActivity()和Application的startActivity()的區(qū)別
```
public void startActivity(Intent intent, Bundle options) {
warnIfCallingFromSystemProcess();
if ((intent.getFlags()&Intent.FLAG_ACTIVITY_NEW_TASK) == 0) {
throw new AndroidRuntimeException(
"Calling startActivity() from outside of an Activity "
+ " context requires the FLAG_ACTIVITY_NEW_TASK flag."
+ " Is this really what you want?");
}
mMainThread.getInstrumentation().execStartActivity(
getOuterContext(), mMainThread.getApplicationThread(), null,
(Activity)null, intent, -1, options);
}
```
可以看到這里對(duì)Intent的flag進(jìn)行了檢查,如果沒(méi)有FLAG_ACTIVITY_NEW_TASK屬性,就會(huì)拋出異常。
那為什么Activity中就不需要做這樣的檢查了?
根本原因在于Application中的Context并沒(méi)有所謂的任務(wù)棧,所以待啟動(dòng)的Activity就找不到task了,這樣的話(huà)要啟動(dòng)Activity就必須將它放到一個(gè)新的task中,即使用singleTask的方式啟動(dòng)。
3.Dialog的創(chuàng)建
如下示例:
```
AlertDialog imageDialog = new AlertDialog.Builder(context).setTitle("狀態(tài)操作").setItems(items, listener).create();
imageDialog.show();
```
如果其中的context是Application Context,那么會(huì)拋出以下異常:
```
android.view.WindowManager$BadTokenException: Unable to add window -- token null is not for an application
```
這個(gè)異常是在ViewRoogImpl的setView()中拋出的。
而拋出這個(gè)異常的原因是與WMS進(jìn)行Binder IPC(res=mWindowSession.addToDisplay())的結(jié)果,而這個(gè)結(jié)果是執(zhí)行WMS中addWindow()的結(jié)果,該方法如下:
```
public int addWindow(Session session,IWindow client,int seq,WindowManager.LayoutParams attrs,int viewVisibility,int displayId,Rect outContentInsets, InputChannel outInputChannel){
if(token==null){
...
} else if (type >= FIRST_APPLICATION_WINDOW && type <= LAST_APPLICATION_WINDOW) {
AppWindowToken atoken = token.appWindowToken;
if (atoken == null) {
Slog.w(TAG, "Attempted to add window with non-application token "
+ token + ".? Aborting.");
return WindowManagerGlobal.ADD_NOT_APP_TOKEN;
}
...
}
}
```
顯然,這是由于AppWindowToken==null導(dǎo)致的,這個(gè)AppWindowToken對(duì)應(yīng)client端中Window的IBinder mAppToken這個(gè)成員。
由于AlertDialog中的super()會(huì)調(diào)用Dialog的構(gòu)造方法,所以我們先看一下Dialog的構(gòu)造方法:
```
Dialog(Context context, int theme, boolean createContextThemeWrapper) {
if (createContextThemeWrapper) {
if (theme == 0) {
TypedValue outValue = new TypedValue();
context.getTheme().resolveAttribute(com.android.internal.R.attr.dialogTheme,
outValue, true);
theme = outValue.resourceId;
}
mContext = new ContextThemeWrapper(context, theme);
} else {
mContext = context;
}
mWindowManager = (WindowManager)context.getSystemService(Context.WINDOW_SERVICE);
Window w = PolicyManager.makeNewWindow(mContext);
mWindow = w;
w.setCallback(this);
w.setOnWindowDismissedCallback(this);
w.setWindowManager(mWindowManager, null, null);
w.setGravity(Gravity.CENTER);
mListenersHandler = new ListenersHandler(this);
}
```
注意其中的w.setWindowManager(),顯然,傳遞的appToken為null.這也是Dialog和Activity窗口的一個(gè)區(qū)別,Activity會(huì)將這個(gè)appToken設(shè)置為ActivityThread傳過(guò)來(lái)的token.
在Dialog的show()方法中:
```
public void show() {
if (mShowing) {
if (mDecor != null) {
if (mWindow.hasFeature(Window.FEATURE_ACTION_BAR)) {
mWindow.invalidatePanelMenu(Window.FEATURE_ACTION_BAR);
}
mDecor.setVisibility(View.VISIBLE);
}
return;
}
mCanceled = false;
if (!mCreated) {
dispatchOnCreate(null);
}
onStart();
mDecor = mWindow.getDecorView();
if (mActionBar == null && mWindow.hasFeature(Window.FEATURE_ACTION_BAR)) {
final ApplicationInfo info = mContext.getApplicationInfo();
mWindow.setDefaultIcon(info.icon);
mWindow.setDefaultLogo(info.logo);
mActionBar = new WindowDecorActionBar(this);
}
WindowManager.LayoutParams l = mWindow.getAttributes();
if ((l.softInputMode
& WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION) == 0) {
WindowManager.LayoutParams nl = new WindowManager.LayoutParams();
nl.copyFrom(l);
nl.softInputMode |=
WindowManager.LayoutParams.SOFT_INPUT_IS_FORWARD_NAVIGATION;
l = nl;
}
try {
mWindowManager.addView(mDecor, l);
mShowing = true;
sendShowMessage();
} finally {
}
}
```
其中mWindow是PhoneWindow類(lèi)型,mWindow.getAttributes()獲取到的Type為T(mén)YPE_APPLICATION.
Dialog也是通過(guò)WindowManager把自己的Window添加到WMS上,但是這里在addView()之前,mWindow的token為null(前面已經(jīng)分析了,w.setWindowManager的第二個(gè)參數(shù)為null).而WMS要求TYPE_APPLICATION的窗口的token不能為null.
而如果用Application或者Service的Context區(qū)獲取這個(gè)WindowManager服務(wù)的話(huà),會(huì)得到一個(gè)WindowManagerImpl對(duì)象,這個(gè)實(shí)例中token也是空的。
那為什么Activity就可以呢?
原來(lái)是Activity重寫(xiě)了getSystemService()方法:
```
@Override
public Object getSystemService(@ServiceName @NonNull String name) {
if (getBaseContext() == null) {
throw new IllegalStateException("System services not available to Activities before onCreate()");
}
if (WINDOW_SERVICE.equals(name)) {
return mWindowManager;
} else if (SEARCH_SERVICE.equals(name)) {
ensureSearchManager();
return mSearchManager;
}
return super.getSystemService(name);
}
```
顯然,對(duì)于WINDOW_SERVICE,返回的是mWindowManager對(duì)象,而這個(gè)對(duì)象的創(chuàng)建是在Activity的attach()方法中:
```
final void attach(Context context, ActivityThread aThread, Instrumentation instr, IBinder token, int ident,
Application application, Intent intent, ActivityInfo info, CharSequence title, Activity parent, String id,
NonConfigurationInstances lastNonConfigurationInstances, Configuration config,
IVoiceInteractor voiceInteractor) {
attachBaseContext(context);
mFragments.attachActivity(this, mContainer, null);
mWindow = PolicyManager.makeNewWindow(this);
mWindow.setCallback(this);
mWindow.setOnWindowDismissedCallback(this);
mWindow.getLayoutInflater().setPrivateFactory(this);
if (info.softInputMode != WindowManager.LayoutParams.SOFT_INPUT_STATE_UNSPECIFIED) {
mWindow.setSoftInputMode(info.softInputMode);
}
if (info.uiOptions != 0) {
mWindow.setUiOptions(info.uiOptions);
}
mUiThread = Thread.currentThread();
mMainThread = aThread;
mInstrumentation = instr;
mToken = token;
mIdent = ident;
mApplication = application;
mIntent = intent;
mComponent = intent.getComponent();
mActivityInfo = info;
mTitle = title;
mParent = parent;
mEmbeddedID = id;
mLastNonConfigurationInstances = lastNonConfigurationInstances;
if (voiceInteractor != null) {
if (lastNonConfigurationInstances != null) {
mVoiceInteractor = lastNonConfigurationInstances.voiceInteractor;
} else {
mVoiceInteractor = new VoiceInteractor(voiceInteractor, this, this, Looper.myLooper());
}
}
mWindow.setWindowManager((WindowManager) context.getSystemService(Context.WINDOW_SERVICE), mToken,
mComponent.flattenToString(), (info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0);
if (mParent != null) {
mWindow.setContainer(mParent.getWindow());
}
mWindowManager = mWindow.getWindowManager();
mCurrentConfig = config;
}
```
注意其中的mWindow.setWindowManager(),在這里將Activity的mToken給了mWindow,所以這就是Activity中的mWindow和Dialog中的mWindow的區(qū)別。
所以不能通過(guò)Application和Service的Context來(lái)創(chuàng)建Dialog,只能通過(guò)Activity的Context來(lái)創(chuàng)建Dialog.