; ModuleID = 'test.c'
target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
target triple = "x86_64-unknown-linux-gnu"
%struct._IO_FILE = type { i32, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, i8*, %struct._IO_marker*, %struct._IO_FILE*, i32, i32, i64, i16, i8, [1 x i8], i8*, i64, i8*, i8*, i8*, i8*, i64, i32, [20 x i8] }
%struct._IO_marker = type { %struct._IO_marker*, %struct._IO_FILE*, i32 }
%struct.what = type { i8, i16 }
@.str = private unnamed_addr constant [6 x i8] c"foo()\00", align 1
@e_long = common global i64 0, align 8
@g_double = common global double 0.000000e+00, align 8
@.str.1 = private unnamed_addr constant [7 x i8] c"oooooh\00", align 1
@func_ptr = common global i32 (...)* null, align 8
@.str.2 = private unnamed_addr constant [8 x i8] c"success\00", align 1
@.str.3 = private unnamed_addr constant [9 x i8] c"FizzBuzz\00", align 1
@.str.4 = private unnamed_addr constant [5 x i8] c"Fizz\00", align 1
@.str.5 = private unnamed_addr constant [5 x i8] c"Buzz\00", align 1
@.str.6 = private unnamed_addr constant [4 x i8] c"%zd\00", align 1
@.str.7 = private unnamed_addr constant [2 x i8] c"\0A\00", align 1
@.str.8 = private unnamed_addr constant [12 x i8] c"%d, %c, %d\0A\00", align 1
@.str.9 = private unnamed_addr constant [11 x i8] c"need args!\00", align 1
@stderr = external global %struct._IO_FILE*, align 8
; Function Attrs: nounwind uwtable
define i32 @foo() #0 {
%1 = call i32 @puts(i8* getelementptr inbounds ([6 x i8], [6 x i8]* @.str, i32 0, i32 0))
ret i32 0
}
declare i32 @puts(i8*) #1
; Function Attrs: nounwind uwtable
define i32 @main(i32 %argc, i8** %argv) #0 {
%1 = alloca i32, align 4
%2 = alloca i32, align 4
%3 = alloca i8**, align 8
%b_char = alloca i8, align 1
%d_int = alloca i32, align 4
%cp_char_ptr = alloca i8*, align 8
%X = alloca %struct.what, align 2
%i = alloca i64, align 8
store i32 0, i32* %1, align 4
store i32 %argc, i32* %2, align 4
store i8** %argv, i8*** %3, align 8
%4 = load i8**, i8*** %3, align 8
%5 = load i32, i32* %2, align 4
%6 = icmp eq i32 %5, 1
br i1 %6, label %7, label %11
; <label>:7 ; preds = %0
%8 = getelementptr inbounds %struct.what, %struct.what* %X, i32 0, i32 0
store i8 1, i8* %8, align 2
store i8 49, i8* %b_char, align 1
%9 = getelementptr inbounds %struct.what, %struct.what* %X, i32 0, i32 1
store i16 128, i16* %9, align 2
store i32 65536, i32* %d_int, align 4
store i64 2147483648, i64* @e_long, align 8
store double 1.000000e+01, double* @g_double, align 8
store i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.1, i32 0, i32 0), i8** %cp_char_ptr, align 8
store i32 (...)* bitcast (i32 ()* @foo to i32 (...)*), i32 (...)** @func_ptr, align 8
%10 = call i32 @puts(i8* getelementptr inbounds ([8 x i8], [8 x i8]* @.str.2, i32 0, i32 0))
store i32 10, i32* %1, align 4
br label %66
; <label>:11 ; preds = %0
%12 = load i32, i32* %2, align 4
%13 = icmp eq i32 %12, 2
br i1 %13, label %14, label %63
; <label>:14 ; preds = %11
store i64 0, i64* %i, align 8
br label %15
; <label>:15 ; preds = %43, %14
%16 = load i64, i64* %i, align 8
%17 = icmp ult i64 %16, 100
br i1 %17, label %18, label %46
; <label>:18 ; preds = %15
%19 = load i64, i64* %i, align 8
%20 = urem i64 %19, 15
%21 = icmp ne i64 %20, 0
br i1 %21, label %24, label %22
; <label>:22 ; preds = %18
%23 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([9 x i8], [9 x i8]* @.str.3, i32 0, i32 0))
br label %41
; <label>:24 ; preds = %18
%25 = load i64, i64* %i, align 8
%26 = urem i64 %25, 3
%27 = icmp ne i64 %26, 0
br i1 %27, label %30, label %28
; <label>:28 ; preds = %24
%29 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.4, i32 0, i32 0))
br label %40
; <label>:30 ; preds = %24
%31 = load i64, i64* %i, align 8
%32 = urem i64 %31, 5
%33 = icmp ne i64 %32, 0
br i1 %33, label %36, label %34
; <label>:34 ; preds = %30
%35 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([5 x i8], [5 x i8]* @.str.5, i32 0, i32 0))
br label %39
; <label>:36 ; preds = %30
%37 = load i64, i64* %i, align 8
%38 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([4 x i8], [4 x i8]* @.str.6, i32 0, i32 0), i64 %37)
br label %39
; <label>:39 ; preds = %36, %34
br label %40
; <label>:40 ; preds = %39, %28
br label %41
; <label>:41 ; preds = %40, %22
%42 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([2 x i8], [2 x i8]* @.str.7, i32 0, i32 0))
br label %43
; <label>:43 ; preds = %41
%44 = load i64, i64* %i, align 8
%45 = add i64 %44, 1
store i64 %45, i64* %i, align 8
br label %15
; <label>:46 ; preds = %15
%47 = getelementptr inbounds %struct.what, %struct.what* %X, i32 0, i32 0
store i8 1, i8* %47, align 2
store i8 49, i8* %b_char, align 1
%48 = getelementptr inbounds %struct.what, %struct.what* %X, i32 0, i32 1
store i16 128, i16* %48, align 2
store i32 65536, i32* %d_int, align 4
store i64 2147483648, i64* @e_long, align 8
store double 1.000000e+01, double* @g_double, align 8
store i8* getelementptr inbounds ([7 x i8], [7 x i8]* @.str.1, i32 0, i32 0), i8** %cp_char_ptr, align 8
store i32 (...)* bitcast (i32 ()* @foo to i32 (...)*), i32 (...)** @func_ptr, align 8
%49 = getelementptr inbounds %struct.what, %struct.what* %X, i32 0, i32 0
%50 = load i8, i8* %49, align 2
%51 = trunc i8 %50 to i1
%52 = zext i1 %51 to i32
%53 = load i8, i8* %b_char, align 1
%54 = sext i8 %53 to i32
%55 = getelementptr inbounds %struct.what, %struct.what* %X, i32 0, i32 1
%56 = load i16, i16* %55, align 2
%57 = sext i16 %56 to i32
%58 = call i32 (i8*, ...) @printf(i8* getelementptr inbounds ([12 x i8], [12 x i8]* @.str.8, i32 0, i32 0), i32 %52, i32 %54, i32 %57)
%59 = getelementptr inbounds %struct.what, %struct.what* %X, i32 0, i32 0
%60 = load i8, i8* %59, align 2
%61 = trunc i8 %60 to i1
%62 = zext i1 %61 to i32
store i32 %62, i32* %1, align 4
br label %66
; <label>:63 ; preds = %11
%64 = load %struct._IO_FILE*, %struct._IO_FILE** @stderr, align 8
%65 = call i32 @fputs(i8* getelementptr inbounds ([11 x i8], [11 x i8]* @.str.9, i32 0, i32 0), %struct._IO_FILE* %64)
store i32 -1, i32* %1, align 4
br label %66
; <label>:66 ; preds = %63, %46, %7
%67 = load i32, i32* %1, align 4
ret i32 %67
}
declare i32 @printf(i8*, ...) #1
declare i32 @fputs(i8*, %struct._IO_FILE*) #1
attributes #0 = { nounwind uwtable "disable-tail-calls"="false" "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+fxsr,+mmx,+sse,+sse2" "unsafe-fp-math"="false" "use-soft-float"="false" }
attributes #1 = { "disable-tail-calls"="false" "less-precise-fpmad"="false" "no-frame-pointer-elim"="true" "no-frame-pointer-elim-non-leaf" "no-infs-fp-math"="false" "no-nans-fp-math"="false" "stack-protector-buffer-size"="8" "target-cpu"="x86-64" "target-features"="+fxsr,+mmx,+sse,+sse2" "unsafe-fp-math"="false" "use-soft-float"="false" }
!llvm.ident = !{!0}
!0 = !{!"clang version 3.8.0 (tags/RELEASE_380/final)"}
歡迎使用Markdown編輯器寫博客
本Markdown編輯器使用StackEdit修改而來,用它寫博客,將會帶來全新的體驗哦:
- Markdown和擴展Markdown簡潔的語法
- 代碼塊高亮
- 圖片鏈接和圖片上傳
- LaTex數學公式
- UML序列圖和流程圖
- 離線寫博客
- 導入導出Markdown文件
- 豐富的快捷鍵
快捷鍵
- 加粗
Ctrl + B
- 斜體
Ctrl + I
- 引用
Ctrl + Q
- 插入鏈接
Ctrl + L
- 插入代碼
Ctrl + K
- 插入圖片
Ctrl + G
- 提升標題
Ctrl + H
- 有序列表
Ctrl + O
- 無序列表
Ctrl + U
- 橫線
Ctrl + R
- 撤銷
Ctrl + Z
- 重做
Ctrl + Y
Markdown及擴展
Markdown 是一種輕量級標記語言,它允許人們使用易讀易寫的純文本格式編寫文檔,然后轉換成格式豐富的HTML頁面。 —— <a target="_blank"> [ 維基百科 ]
使用簡單的符號標識不同的標題,將某些文字標記為粗體或者斜體,創建一個鏈接等,詳細語法參考幫助?。
本編輯器支持 Markdown Extra , 擴展了很多好用的功能。具體請參考Github.
表格
Markdown Extra 表格語法:
項目 | 價格 |
---|---|
Computer | $1600 |
Phone | $12 |
Pipe | $1 |
可以使用冒號來定義對齊方式:
項目 | 價格 | 數量 |
---|---|---|
Computer | 1600 元 | 5 |
Phone | 12 元 | 12 |
Pipe | 1 元 | 234 |
定義列表
- 這里是1
- 這里是2
- 這里是3
- 這里是1
- 這里是2
- 這里是3
Markdown Extra 定義列表語法:
項目1
項目2
: 定義 A
: 定義 B
項目3
: 定義 C
: 定義 D
> 定義D內容
代碼塊
代碼塊語法遵循標準markdown代碼,例如:
@requires_authorization
def somefunc(param1='', param2=0):
'''A docstring'''
if param1 > param2: # interesting
print 'Greater'
return (param2 - param1 + 1) or None
class SomeClass:
pass
>>> message = '''interpreter
... prompt'''
腳注
生成一個腳注[1].
目錄
用 [TOC]
來生成目錄:
[TOC]
數學公式
使用MathJax渲染LaTex 數學公式,詳見math.stackexchange.com.
- 行內公式,數學公式為:$\Gamma(n) = (n-1)!\quad\forall n\in\mathbb N$。
- 塊級公式:
$$ x = \dfrac{-b \pm \sqrt{b^2 - 4ac}}{2a} $$
更多LaTex語法請參考 這兒.
UML 圖:
可以渲染序列圖:
張三->李四: 嘿,小四兒, 寫博客了沒?
Note right of 李四: 李四愣了一下,說:
李四-->張三: 忙得吐血,哪有時間寫。
或者流程圖:
st=>start: 開始
e=>end: 結束
op=>operation: 我的操作
cond=>condition: 確認?
st->op->cond
cond(yes)->e
cond(no)->op
離線寫博客
即使用戶在沒有網絡的情況下,也可以通過本編輯器離線寫博客(直接在曾經使用過的瀏覽器中輸入write.blog.csdn.net/mdeditor即可。Markdown編輯器使用瀏覽器離線存儲將內容保存在本地。
用戶寫博客的過程中,內容實時保存在瀏覽器緩存中,在用戶關閉瀏覽器或者其它異常情況下,內容不會丟失。用戶再次打開瀏覽器時,會顯示上次用戶正在編輯的沒有發表的內容。
博客發表后,本地緩存將被刪除。
用戶可以選擇 <i class="icon-disk"></i> 把正在寫的博客保存到服務器草稿箱,即使換瀏覽器或者清除緩存,內容也不會丟失。
注意:雖然瀏覽器存儲大部分時候都比較可靠,但為了您的數據安全,在聯網后,請務必及時發表或者保存到服務器草稿箱。
瀏覽器兼容
- 目前,本編輯器對Chrome瀏覽器支持最為完整。建議大家使用較新版本的Chrome。
- IE9以下不支持
- IE9,10,11存在以下問題
- 不支持離線功能
- IE9不支持文件導入導出
- IE10不支持拖拽文件導入
-
這里是 腳注 的 內容. ?