Glide生命周期

我們直接來看Glide 是如何把網(wǎng)絡請求與Activity/Fragment的生命周期同步的,當我們調用Glide.with()的時候,


public static RequestManager with(FragmentActivity activity) {

RequestManagerRetriever retriever = RequestManagerRetriever.get();

return retriever.get(activity);

}


--》get(activity)


publicRequestManagerget(FragmentActivity activity) {

if(Util.isOnBackgroundThread()) {

returnget(activity.getApplicationContext());

}else{

assertNotDestroyed(activity);

FragmentManager fm = activity.getSupportFragmentManager();

return supportFragmentGet(activity,fm);

}

}


--》supportFragmentGet(activity,fm);



RequestManager ?supportFragmentGet(Context context,FragmentManager fm) {

SupportRequestManagerFragment current = getSupportRequestManagerFragment(fm);

RequestManager requestManager = current.getRequestManager();

if(requestManager ==null) {

requestManager =newRequestManager(context,current.getLifecycle(),current.getRequestManagerTreeNode());

current.setRequestManager(requestManager);//fragment的生命周期與RequestManger綁定

}

return requestManager;

}


會有一個SupportRequestManagerFragment與Activity的生命周期綁定,并且在里面有一個ActivityFragmentLifecycle? lifecycle的成員變量,SupportRequestManagerFragment的生命周期方法中調用了lifcylce的方法,如onStart(),這個時候,


public void onStart() {

super.onStart();

lifecycle.onStart();

}


就會遍歷lifecycle的set<LifeCycleListener>集合,通知注冊了LifecycleListener的對象,


void onStart() {

isStarted=true;

for(LifecycleListener lifecycleListener : Util.getSnapshot(lifecycleListeners)) {

lifecycleListener.onStart();

}

}


那誰注冊了這個監(jiān)聽呢?那就是RequestManager,所以會調用RequestManger的onStart()方法,


public void onStart() {

// onStart might not be called because this object may be created after the fragment/activity's onStart method.

resumeRequests();

}

public void resumeRequests() {

Util.assertMainThread();

requestTracker.resumeRequests();//后面會在into()方法中requestTracker.runRequest先把request添加set中,

}


但是RequestManager 也是交給RequestTracker的resumeRequests()方法處理,


public void resumeRequests() {

isPaused=false;

for(Request request : Util.getSnapshot(requests)) {

if(!request.isComplete() && !request.isCancelled() && !request.isRunning()) {

request.begin();

}

}

pendingRequests.clear();//這個pendingRequests集合中保存了未完成的request

}


調用request.begin()方法,相當于調用了GenericRequest的onSizeReady()方法,接著調用Engine中的load()------

后面會說明glide中是如何完成整個請求。同理,取消,暫停都是同樣的流程調用對應的方法而已。


一個簡單的加載圖片。

Glide.with(context).load(url).placeholder(s).into(imageview)

首先,with()把網(wǎng)絡請求與生命周期聯(lián)結起來了。load()把url傳入了GenericRequestBuilder()賦值給model,placeholder()把把預覽圖片賦值給了placeholderId,into()最后組裝這些參數(shù),具體調用過程:


into(ImageView view)--》

glide.buildImageViewTarget(view,transcodeClass) ? 將view封裝成target --》

into(Y target)? 在這個方法里面 :


Request previous = target.getRequest(); ? // 解決了圖片加載錯位的問題。

if(previous !=null) {

previous.clear();

requestTracker.removeRequest(previous);

previous.recycle();

}

Request request = buildRequest(target);? //?這里會調用到obtainRequest()將傳入GenericRequestBuilder的參數(shù),如model(url)封裝到request中。

target.setRequest(request);//這里把request作為tag與target綁定在了一起,

lifecycle.addListener(target);//添加到了lifecyle的實現(xiàn)類,也就是ActivityFragmentLifecycle中的Set<LifecycleListener>中。

requestTracker.runRequest(request);


--》requestTracker.runRequest(request); ??


requests.add(request); ?//生命周期中講到了在requestTracker中有一個集合

if(!isPaused) {

request.begin(); //在這里開始請求。

}else{

pendingRequests.add(request);

}


--》request.begin()


public void begin() {

onSizeReady(overrideWidth,overrideHeight);

if(!isComplete() && !isFailed() && canNotifyStatusChanged()) {

target.onLoadStarted(getPlaceholderDrawable());//在這里顯示設置的預加載圖片

}

}


--》onSizeReady()


public void onSizeReady (intwidth, intheight) {

ModelLoader modelLoader =loadProvider.getModelLoader();//DataLoadProvider接口的子類。根據(jù)model的類型,轉換得到不同的ModelLoader。

final DataFetcher dataFetcher = modelLoader.getResourceFetcher(model,width,height);//得到了一個對應的加載器。如果model傳入的是個null,則會得到 NullFetcher。

ResourceTranscoder transcoder =loadProvider.getTranscoder(); //這個tanscoder可以把不同類型的圖片轉換。

loadStatus=engine.load(signature,width,height,dataFetcher,loadProvider,transformation,transcoder

}


--》engine.load( )


public LoadStatus load(Key signature, intwidth, intheight,DataFetcher fetcher,

DataLoadProvider loadProvider,Transformation transformation,ResourceTranscoder transcoder,

Priority priority, booleanisMemoryCacheable,DiskCacheStrategy diskCacheStrategy,ResourceCallback cb) {

EngineKey key =keyFactory.buildKey()

EngineResource cached = loadFromCache(key,isMemoryCacheable);//先從內存中加載。

if(cached !=null) {

cb.onResourceReady(cached);

if(Log.isLoggable(TAG,Log.VERBOSE)) {

logWithTimeAndKey("Loaded resource from cache",startTime,key);

}

return null;

}

EngineResource active = loadFromActiveResources(key,isMemoryCacheable);//從本地加載

if(active !=null) {

cb.onResourceReady(active);

if(Log.isLoggable(TAG,Log.VERBOSE)) {

logWithTimeAndKey("Loaded resource from active resources",startTime,key);

}

return null;

}

EngineJob current =jobs.get(key);

if(current !=null) {

current.addCallback(cb);

if(Log.isLoggable(TAG,Log.VERBOSE)) {

logWithTimeAndKey("Added to existing load",startTime,key);

}

return newLoadStatus(cb,current);

}

EngineJob engineJob =engineJobFactory.build(key,isMemoryCacheable);

DecodeJob decodeJob =newDecodeJob(key,width,height,fetcher,loadProvider,transformation,

transcoder,diskCacheProvider,diskCacheStrategy,priority);

EngineRunnable runnable =newEngineRunnable(engineJob,decodeJob,priority);

jobs.put(key,engineJob);

engineJob.addCallback(cb);

engineJob.start(runnable);//從網(wǎng)絡中加載

if(Log.isLoggable(TAG,Log.VERBOSE)) {

logWithTimeAndKey("Started new load",startTime,key);

}

return newLoadStatus(cb,engineJob);

}


--》engineJob.start(runnable); ?啟動?EngineRunnable ?


public void run() {

resource = decode();//加載資源

if(resource ==null) {

onLoadFailed(exception);//加載失敗的圖片

}else{

onLoadComplete(resource);//這個回調會把正確的resource如(bitmap)設置到targetz中,最終完成顯示到控件上面

}

}


--》decode()


private Resource?decode()throwsException {

if(isDecodingFromCache()) {

return decodeFromCache();

}else{

return decodeFromSource();/

}

}


--》decodeFromSource()


publicResourcedecodeFromSource()throwsException {

Resource decoded = decodeSource();

return transformEncodeAndTranscode(decoded);

}


--》decodeSource()


privateResourcedecodeSource()throwsException {

Resource decoded =null;

try{

longstartTime = LogTime.getLogTime();

final A data =fetcher.loadData(priority);//加載器在這里會開始加載數(shù)據(jù),如HttpUrlFetcher 返回值是輸入流

if(Log.isLoggable(TAG,Log.VERBOSE)) {

logWithTimeAndKey("Fetched data",startTime);

}

if(isCancelled) {

return null;

}

decoded = decodeFromSourceData(data);//對流進行處理,返回請求的資源,如bitmap

}finally{

fetcher.cleanup();

}

returndecoded;

}


以上就是加載一張普通圖片的基本調用流程

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