OC中關于圖片的處理 壓和縮處理

最近公司處理圖片 前端上傳的時候 總是會出現圖片上傳失敗? 我們用的是base64和后臺交互的,但是base64有大小限制 大約在750--800k之間,超過這個就會無法跟后臺進行正常的請求交互.而我們的客戶群體又是比較廣泛,誰也不知道上帝會給你傳多大的照片,而我作為開發,背鍋那是肯定的了.為了解決上帝的煩惱呢,就不停地篩選查看文獻,最終在倆位大神的文章幫助下自己綜合了一下(http://www.jb51.net/article/89491.htm和http://blog.csdn.net/u012603758/article/details/52787225).

代碼如下(自己寫了個分類擴展)

.h

#import<UIKit/UIKit.h>

@interface UIImage (YZJImageScale)

//image: 處理的圖片 ?

//kb:處理后的大小 單位kb

//size:處理后的尺寸(壓之后 還大于kb的話才會縮)

+(NSData*)scaleImage:(UIImage *)image toKb:(NSInteger)kb withSize:(CGSize )size;

@end

.m

#import "UIImage+YZJImageScale.h"

@implementation UIImage (YZJImageScale)

+(NSData *)scaleImage:(UIImage *)image toKb:(NSInteger)kb withSize:(CGSize )size{

//壓

if (kb<1) {

return nil;

}

kb*=1024;

CGFloat compression = 0.4f;

CGFloat maxCompression = 0.1f;

NSData *imageData = UIImageJPEGRepresentation(image, compression);

while ([imageData length] > kb && compression > maxCompression) {

compression -= 0.1;

imageData = UIImageJPEGRepresentation(image, compression);

}

//縮

if ([imageData length]>kb&&compression<0.1) {

UIImage *newImage=[UIImage imageWithData:imageData];

UIImage *targetImg=[[self new] imageByScalingAndCroppingForSize:size withSourceImage:newImage];

imageData= UIImageJPEGRepresentation(targetImg, 0.7f);

}

return imageData;

}

- (UIImage*)imageByScalingAndCroppingForSize:(CGSize)targetSize withSourceImage:(UIImage *)sourceImage

{

UIImage *newImage = nil;

CGSize imageSize = sourceImage.size;

CGFloat width = imageSize.width;

CGFloat height = imageSize.height;

CGFloat targetWidth = targetSize.width;

CGFloat targetHeight = targetSize.height;

CGFloat scaleFactor = 0.0;

CGFloat scaledWidth = targetWidth;

CGFloat scaledHeight = targetHeight;

CGPoint thumbnailPoint = CGPointMake(0.0,0.0);

if (CGSizeEqualToSize(imageSize, targetSize) == NO)

{

CGFloat widthFactor = targetWidth / width;

CGFloat heightFactor = targetHeight / height;

if (widthFactor > heightFactor)

scaleFactor = widthFactor; // scale to fit height

else

scaleFactor = heightFactor; // scale to fit width

scaledWidth= width * scaleFactor;

scaledHeight = height * scaleFactor;

// center the image

if (widthFactor > heightFactor)

{

thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;

}

else if (widthFactor < heightFactor)

{

thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;

}

}

UIGraphicsBeginImageContext(targetSize); // this will crop

CGRect thumbnailRect = CGRectZero;

thumbnailRect.origin = thumbnailPoint;

thumbnailRect.size.width= scaledWidth;

thumbnailRect.size.height = scaledHeight;

[sourceImage drawInRect:thumbnailRect];

newImage = UIGraphicsGetImageFromCurrentImageContext();

if(newImage == nil)

NSLog(@"could not scale image");

//pop the context to get back to the default

UIGraphicsEndImageContext();

return newImage;

}

@end

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