- 組合模式
將對象組合成樹形結(jié)構(gòu)以表示"部分-整體"的層次結(jié)構(gòu)。組合模式是的用戶對單個對象和組合對象的使用具有一致性。
//對象的聲明接口
abstract class Component
{
protected string name;
public Component(string name)
{
this.name = name;
}
public abstract void Add(Component c);
public abstract void Remove(Component c);
public abstract void Display(int depth);
}
//葉子
class Leaf:Component
{
public Leaf(string name)
:base(name)
{}
public override void Add(Component c)
{
Console.WriteLine("Cannot add to a leaf");
}
public override void Remove(Component c)
{
Console.WriteLine("Cannot Remove from a leaf");
}
public override void Display(int depth)
{
Console.WriteLine(new String('-',depth)+name);
}
}
//樹枝
class Composite:Component
{
//1.聲明組件數(shù)組
private List<Component>children = new List<Component>();
public Component(string name)
:base(name)
{}
public override void Add(Component c){
children.Add(c);
}
public override void Remove(Component c){
children.Remove(c);
}
public override void Display(int depth)
{
Console.WriteLine(new String('-',depth) + name);
foreach (Component component in children)
{
component.Display(depth + 2);
}
}
}
//客戶端調(diào)用
static void Main(string[] args)
{
//1.聲明主干組件,并添加兩個葉子
Composite root = new Composite("root");
root.Add(new Leaf("Leaf A"));
root.Add(new Leaf("Leaf B"));
//2.添加分支,并給分支添加葉子,將分支添加到主干上
Composite comp = new Composite("Composite X");
comp.Add(new Leaf("Leaf XA"));
comp.Add(new Leaf("Leaf XB"));
root.Add(comp);
//3.添加分支,并給分支添加葉子,將分支添加到主干上
Composite comp2 = new Composite("Composite XY");
comp2.Add(new Leaf("Leaf XYA"));
comp2.Add(new Leaf("Leaf XYB"));
root.Add(comp2);
//顯示總的樣式
root.Display(1);
Console.Read();
}
-
透明方式與安全方式
- 透明模式:葉節(jié)點與枝節(jié)點對于外界是沒有分別的,它們具備對外一致的接口。但是問題也是很明顯,因為Leaf 類本身不具備 Add(),Remove() 方法的功能,所以實現(xiàn)它是沒有意義的。
- 安全模式:Component 接口中不去聲明 Add() 和 Remove() 方法,那么子類的 Leaf 就不需要去實現(xiàn)它,而是在 Composite 聲明所有用來管理子類對象的方法,不過由于不夠透明,所以樹葉和樹枝類將不具有相同的接口。客戶端的調(diào)用需要相應(yīng)的判斷,帶來的不便。
實際應(yīng)用
abstract class Company
{
protected string name;
public Company(string name)
{
this.name = name;
}
public abstract void Add(Company c);//添加
public abstract void Remove(Company c);//減少
public abstract void Display(Company c);//展示
public abstract void LineOfDuty();//履行職責
}
class ConcreteCompany : Company
{
private List<Company>children = new List<Company>();
public ConcreteCompany(string name):base(name)
{}
public override void Add(Company c){
children.Add(c);
}
public override void Remove(Company c)
{
children.Remove(c);
}
public override void Display(int depth)
{
Console.WriteLine(new string('-',depth)+name);
foreach (Company component in children)
{
component.Display(depth + 2);
}
}
public override void LineOfDuty()
{
foreach(Company component in children)
{
component.LineOfDuty();
}
}
}
class HRDepartment : Company
{
public HRDepartment(string name):base(name){}
public override void Add(Company c){
}
public override void Remove(Company c)
{}
public override void Display()
{
Console.WriteLine(new String('-',depth) + name);
}
public override void LineOfDuty()
{
Console.WriteLine("{0}",name);
}
}
class FinanceDepartment :Company
{
public FinanceDepartment(string name):base(name)
{}
public override void Add(){}
public override void Remove(){}
public override void Display()
{
Console.WriteLine(new String('-',depth)+ name);
}
public override void LineOfDuty()
{
Console.WriteLine("{0}",name);
}
}
static void Main(string[] args)
{
ConcreteCompany root = new ConcreteCompany("總公司");
root.Add(new HRDepartment("hr"));
root.Add(new FinanceDepartment("Final"));
ConcreteCompany comp = new ConcreteCompany("上海分公司");
comp.Add(new HRDepartment("hr"));
comp.Add(new FinanceDepartment("Final"));
root.Add(comp);
ConcreteCompany com1 = new ConcreteCompany("沈陽辦事處");
com1.Add(new HRDepartment("hr"));
com1.Add(new FinanceDepartment("Final"));
comp.Add(com1);
ConcreteCompany com2 = new ConcreteCompany("大連辦事處");
com2.Add(new HRDepartment("hr"));
com2.Add(new FinanceDepartment("Final"));
comp.Add(com2);
Console.WriteLine("\n 結(jié)構(gòu)圖:")
root.Display(1);
Console.WriteLine("\nDuty:")
root.LineOfDuty();
Console.Read();
}