Activity工作過程(3)-《Andoid開發藝術探索》《深入解析Android5.0系統》結合分析

在performLaunchActivity(r, customIntent)里,都為Activity做了什么,ActivityThread是怎么調用Activity的呢?

private Activity performLaunchActivity(ActivityClientRecord r, Intent customIntent) {
//1 從ActivityClientRecord中獲取待啟動Activity的組件信息
        ActivityInfo aInfo = r.activityInfo;
        if (r.packageInfo == null) {
            r.packageInfo = getPackageInfo(aInfo.applicationInfo, r.compatInfo,
                    Context.CONTEXT_INCLUDE_CODE);
        }

        ComponentName component = r.intent.getComponent();
        if (component == null) {
            component = r.intent.resolveActivity(
                mInitialApplication.getPackageManager());
            r.intent.setComponent(component);
        }

        if (r.activityInfo.targetActivity != null) {
            component = new ComponentName(r.activityInfo.packageName,
                    r.activityInfo.targetActivity);
        }
//2 通過Instrumentation的newActivity方法使用類加載器創建Activity對象
        Activity activity = null;
        try {
            java.lang.ClassLoader cl = r.packageInfo.getClassLoader();
            activity = mInstrumentation.newActivity(
                    cl, component.getClassName(), r.intent);
            StrictMode.incrementExpectedActivityCount(activity.getClass());
            r.intent.setExtrasClassLoader(cl);
            r.intent.prepareToEnterProcess();
            if (r.state != null) {
                r.state.setClassLoader(cl);
            }
        } catch (Exception e) {
            if (!mInstrumentation.onException(activity, e)) {
                throw new RuntimeException(
                    "Unable to instantiate activity " + component
                    + ": " + e.toString(), e);
            }
        }
//3 通過LoadedAPK的makeApplication
        try {
            Application app = r.packageInfo.makeApplication(false, mInstrumentation);

            if (localLOGV) Slog.v(TAG, "Performing launch of " + r);
            if (localLOGV) Slog.v(
                    TAG, r + ": app=" + app
                    + ", appName=" + app.getPackageName()
                    + ", pkg=" + r.packageInfo.getPackageName()
                    + ", comp=" + r.intent.getComponent().toShortString()
                    + ", dir=" + r.packageInfo.getAppDir());

            if (activity != null) {
            //4 創建ContextImpl對象并通過Activity的attach方法來完成一些重要的數據初始化
                Context appContext = createBaseContextForActivity(r, activity);
                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
                Configuration config = new Configuration(mCompatConfiguration);
                if (r.overrideConfig != null) {
                    config.updateFrom(r.overrideConfig);
                }
                if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
                        + r.activityInfo.name + " with config " + config);
                Window window = null;
                if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
                    window = r.mPendingRemoveWindow;
                    r.mPendingRemoveWindow = null;
                    r.mPendingRemoveWindowManager = null;
                }
                activity.attach(appContext, this, getInstrumentation(), r.token,
                        r.ident, app, r.intent, r.activityInfo, title, r.parent,
                        r.embeddedID, r.lastNonConfigurationInstances, config,
                        r.referrer, r.voiceInteractor, window);

                if (customIntent != null) {
                    activity.mIntent = customIntent;
                }
                r.lastNonConfigurationInstances = null;
                activity.mStartedActivity = false;
                int theme = r.activityInfo.getThemeResource();
                if (theme != 0) {
                    activity.setTheme(theme);
                }

                activity.mCalled = false;
                //5 調用Activity的onCreate()方法
                if (r.isPersistable()) {
                    mInstrumentation.callActivityOnCreate(activity, r.state, r.persistentState);
                } else {
                    mInstrumentation.callActivityOnCreate(activity, r.state);
                }
                if (!activity.mCalled) {
                    throw new SuperNotCalledException(
                        "Activity " + r.intent.getComponent().toShortString() +
                        " did not call through to super.onCreate()");
                }
                r.activity = activity;
                r.stopped = true;
                if (!r.activity.mFinished) {
                    activity.performStart();
                    r.stopped = false;
                }
                if (!r.activity.mFinished) {
                    if (r.isPersistable()) {
                        if (r.state != null || r.persistentState != null) {
                            mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state,
                                    r.persistentState);
                        }
                    } else if (r.state != null) {
                        mInstrumentation.callActivityOnRestoreInstanceState(activity, r.state);
                    }
                }
                if (!r.activity.mFinished) {
                    activity.mCalled = false;
                    if (r.isPersistable()) {
                        mInstrumentation.callActivityOnPostCreate(activity, r.state,
                                r.persistentState);
                    } else {
                        mInstrumentation.callActivityOnPostCreate(activity, r.state);
                    }
                    if (!activity.mCalled) {
                        throw new SuperNotCalledException(
                            "Activity " + r.intent.getComponent().toShortString() +
                            " did not call through to super.onPostCreate()");
                    }
                }
            }
            r.paused = true;

            mActivities.put(r.token, r);

        } catch (SuperNotCalledException e) {
            throw e;

        } catch (Exception e) {
            if (!mInstrumentation.onException(activity, e)) {
                throw new RuntimeException(
                    "Unable to start activity " + component
                    + ": " + e.toString(), e);
            }
        }

        return activity;
    }

1 就不需要做過多的說明了: 把ActivityInfo,PackageInfo這些組件信息類給創建好并把相應的信息給填寫一下哈哈
2 又是你?Instrumentation,這哥們兒活挺多啊,調用StarActivity的時候Instrumentation提供獲取ActivityManager的方法(mInstrumentation.execStartActivity),現在需要創建Activity了,Instrumentation里又出現了newActivity():

 public Activity newActivity(ClassLoader cl, String className,
            Intent intent)
            throws InstantiationException, IllegalAccessException,
            ClassNotFoundException {
        return (Activity)cl.loadClass(className).newInstance();
    }

實現也比較簡單,就是通過類加載器來創建Activity對象;
3 創建Application

 Application app = r.packageInfo.makeApplication(false, mInstrumentation);
 public Application makeApplication(boolean forceDefaultAppClass,
            Instrumentation instrumentation) {
        if (mApplication != null) {
            return mApplication;
        }

        Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "makeApplication");

        Application app = null;

        String appClass = mApplicationInfo.className;
        if (forceDefaultAppClass || (appClass == null)) {
            appClass = "android.app.Application";
        }

        try {
            java.lang.ClassLoader cl = getClassLoader();
            if (!mPackageName.equals("android")) {
                Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER,
                        "initializeJavaContextClassLoader");
                initializeJavaContextClassLoader();
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
            }
            ContextImpl appContext = ContextImpl.createAppContext(mActivityThread, this);
            app = mActivityThread.mInstrumentation.newApplication(
                    cl, appClass, appContext);
            appContext.setOuterContext(app);
        } catch (Exception e) {
            if (!mActivityThread.mInstrumentation.onException(app, e)) {
                Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                throw new RuntimeException(
                    "Unable to instantiate application " + appClass
                    + ": " + e.toString(), e);
            }
        }
        mActivityThread.mAllApplications.add(app);
        mApplication = app;

       ···
    }

Instrumentation這哥們又牛逼了,創建Application也是它干的,

app = mActivityThread.mInstrumentation.newApplication( cl, appClass, appContext);

創建完之后 Instrumentation竟然干出這樣的事情, instrumentation.callApplicationOnCreate(app)
用來主動調用Application的OnCreate()

 if (instrumentation != null) {
            try {
                instrumentation.callApplicationOnCreate(app);
            } catch (Exception e) {
                if (!instrumentation.onException(app, e)) {
                    Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
                    throw new RuntimeException(
                        "Unable to create application " + app.getClass().getName()
                        + ": " + e.toString(), e);
                }
            }
        }

現在該說說我的們的重點部分了,創建ContextImpl對象并通過Activity的attach方法來完成一些重要的數據初始化,ContextImpl是Context的具體實現,ContextImpl是通過Activity的attach方法來和Activity建立聯系的,而且在attach()中,Activity還會完成Window的創建并建立自己和Window的關聯,這樣當window接受到外部輸入時間后可以將事件傳遞給Activity。
ContextImpl appContext = ContextImpl.createAppContext(mActivityThread, this);

static ContextImpl createAppContext(ActivityThread mainThread, LoadedApk packageInfo) {
        if (packageInfo == null) throw new IllegalArgumentException("packageInfo");
        return new ContextImpl(null, mainThread,
                packageInfo, null, null, 0, null, null, Display.INVALID_DISPLAY);
    }

回到ActivityThread中:

if (activity != null) {
                Context appContext = createBaseContextForActivity(r, activity);
                CharSequence title = r.activityInfo.loadLabel(appContext.getPackageManager());
                Configuration config = new Configuration(mCompatConfiguration);
                if (r.overrideConfig != null) {
                    config.updateFrom(r.overrideConfig);
                }
                if (DEBUG_CONFIGURATION) Slog.v(TAG, "Launching activity "
                        + r.activityInfo.name + " with config " + config);
                Window window = null;
                if (r.mPendingRemoveWindow != null && r.mPreserveWindow) {
                    window = r.mPendingRemoveWindow;
                    r.mPendingRemoveWindow = null;
                    r.mPendingRemoveWindowManager = null;
                }
                activity.attach(appContext, this, getInstrumentation(), r.token,
                        r.ident, app, r.intent, r.activityInfo, title, r.parent,
                        r.embeddedID, r.lastNonConfigurationInstances, config,
                        r.referrer, r.voiceInteractor, window);
 ···
  }

就是這樣 開啟了Activity的attach之路:activity.attach

final void attach(Context context, ActivityThread aThread,
            Instrumentation instr, IBinder token, int ident,
            Application application, Intent intent, ActivityInfo info,
            CharSequence title, Activity parent, String id,
            NonConfigurationInstances lastNonConfigurationInstances,
            Configuration config, String referrer, IVoiceInteractor voiceInteractor,
            Window window) {
        attachBaseContext(context);

        mFragments.attachHost(null /*parent*/);

        mWindow = new PhoneWindow(this, window);
        mWindow.setWindowControllerCallback(this);
        mWindow.setCallback(this);
        mWindow.setOnWindowDismissedCallback(this);
        mWindow.getLayoutInflater().setPrivateFactory(this);
        if (info.softInputMode != WindowManager.LayoutParams.SOFT_INPUT_STATE_UNSPECIFIED) {
            mWindow.setSoftInputMode(info.softInputMode);
        }
        if (info.uiOptions != 0) {
            mWindow.setUiOptions(info.uiOptions);
        }
        mUiThread = Thread.currentThread();

        mMainThread = aThread;
        mInstrumentation = instr;
        mToken = token;
        mIdent = ident;
        mApplication = application;
        mIntent = intent;
        mReferrer = referrer;
        mComponent = intent.getComponent();
        mActivityInfo = info;
        mTitle = title;
        mParent = parent;
        mEmbeddedID = id;
        mLastNonConfigurationInstances = lastNonConfigurationInstances;
        if (voiceInteractor != null) {
            if (lastNonConfigurationInstances != null) {
                mVoiceInteractor = lastNonConfigurationInstances.voiceInteractor;
            } else {
                mVoiceInteractor = new VoiceInteractor(voiceInteractor, this, this,
                        Looper.myLooper());
            }
        }

        mWindow.setWindowManager(
                (WindowManager)context.getSystemService(Context.WINDOW_SERVICE),
                mToken, mComponent.flattenToString(),
                (info.flags & ActivityInfo.FLAG_HARDWARE_ACCELERATED) != 0);
        if (mParent != null) {
            mWindow.setContainer(mParent.getWindow());
        }
        mWindowManager = mWindow.getWindowManager();
        mCurrentConfig = config;
    }

這里不得不說下 window的創建過程:
系統會創建Activity所屬的Window對象并為其設置回調接口Window對象的創建是通過
PolicyManager的makeNewWindow方法實現的。

 mWindow.setCallback(this);

由此可知Activity實現了window的callback接口,因此當weindow收到外界的狀態改變時就會回調Activity的方法:onAttachedToWindow,onDetachedFromWindow,dispatchTouchEvent
這個時候Activity和window已經關聯了,那視圖是怎么附屬在Window上的呢?
先從我們最為熟知的setContentView入手吧:

 public void setContentView(@LayoutRes int layoutResID) {
        getWindow().setContentView(layoutResID);
        initWindowDecorActionBar();
    }

這里Activity將具體的實現交給了Window處理:

 mWindow = new PhoneWindow(this, window);

根據Activity的attach方法可知window的具體實現是PhoneWindow,所以只需要看PhoneWindow的相關邏輯即可:
PhoneWindow的setContentView大概有如下幾部:

1如果沒有DecorView就創建
     protected DecorView generateDecor(int featureId) {
···
        return new DecorView(context, featureId, this, getAttributes());
    }

為了初始化DecorView的結構,PhoneWindow還需要通過generateLayout方法來加載具體的文件到DecorView中。

2將View添加到DecorView的mContentParent中
3回調Activity的onContentChanged方法通知Activity視圖已經發生改變

由于onContentChanged是個空實現,我們可以在子Activity中處理這個回調。
經歷了上面的三步,DecorView已經被創建并初始化了,Activity的布局文件也已經成功的添加到DecorView的mContentParent中,但是這個時候DecorView還沒有被windowManager正式添加到window中,雖然早在Activity的attach方法中window已經被創建,但是由于DecorView并沒有被windowmanager識別所以這個時候window無法提供具體的功能。
在哪里視圖才能展示出來呢? 看ActivityThread :

把DecorView添加進去,

 r = performResumeActivity(token, clearHide, reason);
    if (r.window == null && !a.mFinished && willBeVisible) {
                r.window = r.activity.getWindow();
                View decor = r.window.getDecorView();
                decor.setVisibility(View.INVISIBLE);
                ViewManager wm = a.getWindowManager();
                WindowManager.LayoutParams l = r.window.getAttributes();
                a.mDecor = decor;
                l.type = WindowManager.LayoutParams.TYPE_BASE_APPLICATION;
                l.softInputMode |= forwardBit;
                if (r.mPreserveWindow) {
                    a.mWindowAdded = true;
                    r.mPreserveWindow = false;
                    // Normally the ViewRoot sets up callbacks with the Activity
                    // in addView->ViewRootImpl#setView. If we are instead reusing
                    // the decor view we have to notify the view root that the
                    // callbacks may have changed.
                    ViewRootImpl impl = decor.getViewRootImpl();
                    if (impl != null) {
                        impl.notifyChildRebuilt();
                    }
                }
                if (a.mVisibleFromClient && !a.mWindowAdded) {
                    a.mWindowAdded = true;
                    wm.addView(decor, l);
                }

            // If the window has already been added, but during resume
            // we started another activity, then don't yet make the
            // window visible.
            }
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