UIMenuController的使用

#pragma mark - UIView添加

- (void)showPopupView:(UIButton*)button {

button.selected= !button.selected;

//必須要有,如果要UIMenuController顯示

[self becomeFirstResponder];

_menuController= [UIMenuControllersharedMenuController];

UIMenuItem*menuitem_01 = [[UIMenuItemalloc]initWithTitle:@"delete"action:@selector(deleteAction)];

UIMenuItem*menuitem_02 = [[UIMenuItemalloc]initWithTitle:@"copy"action:@selector(copyAction)];

UIMenuItem*menuitem_03 = [[UIMenuItemalloc]initWithTitle:@"cancel"action:@selector(cancelAction)];

_menuController.menuItems= [NSArrayarrayWithObjects:menuitem_01, menuitem_02, menuitem_03,nil];

[_menuControllersetTargetRect:CGRectMake(button.frame.origin.x, button.frame.origin.y, button.frame.size.width,30)inView:self.view];

[_menuControllersetMenuVisible:YESanimated:YES];

}

//必須要有,如果要UIMenuController顯示

-(BOOL)canBecomeFirstResponder {

return YES;

}

//監聽自己的定義事件,是return YES;否return NO即移除系統;

- (BOOL)canPerformAction:(SEL)action withSender:(id)sender {

if(action ==@selector(deleteAction) || action ==@selector(copyAction) || action ==@selector(cancelAction)) {

returnYES;

}

returnNO;

}

#pragma mark -UITableViewCell添加

一、使用UITableViewDelegate方法無需子類化

前提:我們假設一個控制器中有一個tableView,并完成了tableView的基本設置。

0.在viewDidLoad中:給menu添加一個舉報的Item

UIMenuItem *testMenuItem = [[UIMenuItem alloc] initWithTitle:@"舉報" action:@selector(report:)];

UIMenuController *menu=[UIMenuController sharedMenuController];

[menu setMenuItems: @[testMenuItem]];

[menu update];//必須要更新

1.是否顯示Menu

- (BOOL)tableView:(UITableView *)tableView shouldShowMenuForRowAtIndexPath:(NSIndexPath *)indexPath {

return YES;

}

2.是否該顯示系統菜單選項并調(就是到底顯示系統的哪幾項)

-(BOOL)tableView:(UITableView *)tableView canPerformAction:(SEL)action forRowAtIndexPath:(NSIndexPath *)indexPath withSender:(id)sender {

//顯示一個系統的,一個自定義的

return (action == @selector(copy:) || action == @selector(report:));

}

3.根據action來判斷具體要什么執行動作

-(void)tableView:(UITableView *)tableView performAction:(SEL)action forRowAtIndexPath:(NSIndexPath *)indexPath withSender:(id)sender{

if (action == @selector(copy:)) {

NSLog(@"copy...");

}

else if(action == @selector(report:)){

NSLog(@"report...");

}

}

二、使用長按手勢加子類化(大多數用到cell都會把它子類化的)

0.在cell子類化初始化方法中或者在數據源方法返回cell的時候都可以加上手勢

UILongPressGestureRecognizer *longPress=[[UILongPressGestureRecognizer alloc]initWithTarget:self action:@selector(longPress:)];

[cell addGestureRecognizer:longPress];

1.實現長按方法

-(void)longPress:(UILongPressGestureRecognizer *)recognizer

{

if (recognizer.state == UIGestureRecognizerStateBegan) {

YDSonCommentCell *cell = (YDSonCommentCell *)recognizer.view;

[cell becomeFirstResponder];

UIMenuItem *report = [[UIMenuItem alloc] initWithTitle:@"舉報"action:@selector(report:)];

UIMenuItem *copy = [[UIMenuItem alloc] initWithTitle:@"拷貝"action:@selector(copy:)];

UIMenuController *menu = [UIMenuController sharedMenuController];

[menu setMenuItems:[NSArray arrayWithObjects:report,copy, nil]];

[menu setTargetRect:cell.frame inView:cell.superview];

[menu setMenuVisible:YES animated:YES];

}

}

2.cell子類化實現兩個方法

//只有成為第一響應者時menu才會彈出

-(BOOL)canBecomeFirstResponder

{

return YES;

}

//是否可以接收某些菜單的某些交互操作

-(BOOL)canPerformAction:(SEL)action withSender:(id)sender{

return (action == @selector(copy:) || action == @selector(report:));

}

//實現這兩個方法來執行具體操作

-(void)copy:(id)sender{

[UIPasteboard generalPasteboard].string=self.comment.Content;

}

-(void)report:(id)sender{

NSLog(@"舉報啦");

}

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