Material之CoordinatorLayout + Behavior筆記

最新項(xiàng)目中用到了些Material效果,在此對(duì)自己的學(xué)習(xí)做個(gè)小結(jié)。

首先養(yǎng)成良好的學(xué)習(xí)習(xí)慣-----看源碼:

CoordinatorLayout

/**
 * CoordinatorLayout is a super-powered {@link android.widget.FrameLayout FrameLayout}.
 *
 * <p>CoordinatorLayout is intended for two primary use cases:</p> 
 * <ol>
 *     <li>As a top-level application decor or chrome layout</li> 
 *     <li>As a container for a specific interaction with one or more child views</li> 
 * </ol> 
 * 
 * <p>By specifying {@link CoordinatorLayout.Behavior Behaviors} for child views of a 
 * CoordinatorLayout you can provide many different interactions within a single parent and those 
 * views can also interact with one another. View classes can specify a default behavior when 
 * used as a child of a CoordinatorLayout using the 
 * {@link CoordinatorLayout.DefaultBehavior DefaultBehavior} annotation.</p> 
 * 
 * <p>Behaviors may be used to implement a variety of interactions and additional layout 
 * modifications ranging from sliding drawers and panels to swipe-dismissable elements and buttons 
 * that stick to other elements as they move and animate.</p> 
 * 
 * <p>Children of a CoordinatorLayout may have an 
 * {@link CoordinatorLayout.LayoutParams#setAnchorId(int) anchor}. This view id must correspond 
 * to an arbitrary descendant of the CoordinatorLayout, but it may not be the anchored child itself 
 * or a descendant of the anchored child. This can be used to place floating views relative to 
 * other arbitrary content panes.</p> 
 */
public class CoordinatorLayout extends ViewGroup implements NestedScrollingParent {

大概的翻譯如下:

  • CoordinateLayout是一個(gè)超級(jí)FrameLayout。
  • CoordinateLayout原意是用于以下情況:
    1. 作為頂層布局。
    2. 作為一個(gè)容器,它的子View之間有特殊的相互作用(交互)。
  • 通過為CoordinatorLayout的子views指定Behavior,在同一個(gè)父容器下可以提供不同的交互,并且那些子view可以和另一個(gè)子view相互作用,相互影響。通過@DefaultBehavior注釋,CoordinatorLayout的子view可以使用一個(gè)默認(rèn)的behavior。
  • Behavior可以用來實(shí)現(xiàn)各種交互和 來自滑動(dòng)抽屜、滑動(dòng)刪除元素和按鈕關(guān)聯(lián)其他元素產(chǎn)生的額外的布局修改。
  • CoordinatorLayout的子view也許會(huì)有個(gè)anchor(錨點(diǎn),即view顯示在哪塊區(qū)域),這個(gè)子view必須是CoordinatorLayout的直接子view,不能是孫子輩兒的view - -!
    通過看CoordinatorLayout官方注釋文檔,了解到一個(gè)重要信息---Behavior,可以說CoordinatorLayout各種炫酷的交互效果,都是通過Behavior來控制的,除此之外,CoordinatorLayout類似于FrameLayout,那么接下來看重點(diǎn):

Behavior:

/**
 * Interaction behavior plugin for child views of {@link CoordinatorLayout}. 
 * 
 * <p>A Behavior implements one or more interactions that a user can take on a child view.
 * These interactions may include drags, swipes, flings, or any other gestures.</p>
 *
 * @param <V> The View type that this Behavior operates on
 */
public static abstract class Behavior<V extends View> {

老規(guī)矩:

  • CoordinatorLayout的子view的交互行為插件。
  • 一個(gè)Behavior可以實(shí)現(xiàn)一個(gè)或更多的交互,用戶可以將這些交互用在CoordinatorLayout的子view上,這些交互包括:拖拽、滑動(dòng)、飛速滑動(dòng)、或者其他任何手勢(shì)。

基本使用:

新建一個(gè)HelloWorld,選擇BasicActivity,可以看到默認(rèn)生成的布局中已經(jīng)包含了CoordinatorLayout,說明Goolge官方非常推薦使用這種布局。
官方給出的Behavior實(shí)現(xiàn)類有4個(gè):

  • BottomSheetBehavior
  • SwipeDismissBehavior
  • FloatingActionButton中實(shí)現(xiàn)的Behavior
  • ViewOffsetBehavior
Behavior實(shí)現(xiàn)類

BottomSheetBehavior

一般用于底部彈出框,類似于微信支付的效果,使用方法如下:

xml布局

<android.support.design.widget.CoordinatorLayout
  ......
>

    <android.support.v4.widget.NestedScrollView
        android:id="@+id/nestedScrollView"
        android:layout_width="match_parent"
        android:layout_height="350dp"
        android:background="@drawable/mv"
        app:layout_behavior="@string/bottom_sheet_behavior"
        app:behavior_peekHeight="0dp"
        app:behavior_hideable="true">
        <!--中間可以隨意寫自己的布局-->
    </android.support.v4.widget.NestedScrollView>

    <android.support.design.widget.FloatingActionButton
        android:id="@+id/fab"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="bottom|end"
        android:layout_margin="@dimen/fab_margin"
        app:layout_behavior="cn.lxf.behaviortext.FloatingBehavior"
        app:srcCompat="@android:drawable/ic_dialog_email" />

</android.support.design.widget.CoordinatorLayout>

Activity代碼

scrollView = (NestedScrollView) findViewById(R.id.nestedScrollView);
FloatingActionButton fab = (FloatingActionButton) findViewById(R.id.fab);
fab.setOnClickListener(new View.OnClickListener() {
     @Override
     public void onClick(View view) {
          BottomSheetBehavior bottomSheetBehavior = BottomSheetBehavior.from(scrollView);
          bottomSheetBehavior.setState(bottomSheetBehavior.getState() == BottomSheetBehavior.STATE_COLLAPSED?BottomSheetBehavior.STATE_EXPANDED:BottomSheetBehavior.STATE_COLLAPSED);
     }
});

效果圖:

bottomSheetBehavior

實(shí)現(xiàn)的關(guān)鍵點(diǎn):

  • 根布局為 CoordinatorLayout;
  • 為底部彈出框設(shè)置app:layout_behavior="@string/bottom_sheet_behavior";
  • 在代碼中得到BottomSheetBehavior,并動(dòng)態(tài)改變它的狀態(tài);
  • 至于FloatingActionButton跟隨彈出框移動(dòng),關(guān)鍵點(diǎn)在于為FloatingActionButton設(shè)置app:layout_behavior="cn.lxf.behaviortext.FloatingBehavior";這是一個(gè)自定義的Behavior,文章后面會(huì)有講解。

SwipeDismissBehavior

官方實(shí)現(xiàn)為Snackbar,已經(jīng)封裝好,唯一的條件是根布局必須為CoordinatorLayout,否則沒有效果。
??使用方式很簡單:

Snackbar.make(view, "Replace with your own action", Snackbar.LENGTH_LONG).setAction("Action", null).show();

FloatingActionButton.Behavior

FloatingActionButton默認(rèn)使用FloatingActionButton.Behavior,同Snackbar一樣,唯一需要注意的是根布局必須為CoordinatorLayout。

@CoordinatorLayout.DefaultBehavior(FloatingActionButton.Behavior.class)
public class FloatingActionButton extends VisibilityAwareImageButton {
<android.support.design.widget.FloatingActionButton
        android:id="@+id/fab"
        android:layout_width="wrap_content"
        android:layout_height="wrap_content"
        android:layout_gravity="bottom|end"
        android:layout_margin="@dimen/fab_margin"
        app:srcCompat="@android:drawable/ic_dialog_email" />
Snackbar + FloatingActionButton效果圖

ViewOffsetBehavior

官方實(shí)現(xiàn)為AppBarLayout中的Beihavior。


AppBarLayout官方文檔

挑重點(diǎn):

  • AppBarLayout是一個(gè)實(shí)現(xiàn)了很多Material設(shè)計(jì)風(fēng)格的垂直的LinearLayout。
  • 子view可以通過設(shè)置layout_scrollFlags來提供他們所需要的滾動(dòng)方式。
  • 你需要設(shè)置你的Scrolling view的behavior(app:layout_behavior)為AppBarLayout.ScrollingViewBehavior來提醒AppBarLayout什么時(shí)候滾動(dòng)。
  • 最下面為goolgle官方提供的一個(gè)例子。
    話說第一次看到layout_scrollFlags屬性的萌新必然會(huì)一臉懵逼,到底應(yīng)該填什么呢(因?yàn)槲耶?dāng)初就是這樣...( ╯□╰ )),這里順便介紹ScrollFlags的幾個(gè)常量:

        /**
         * The view will be scroll in direct relation to scroll events. This flag needs to be
         * set for any of the other flags to take effect. If any sibling views
         * before this one do not have this flag, then this value has no effect.
         */
        public static final int SCROLL_FLAG_SCROLL = 0x1;

        /**
         * When exiting (scrolling off screen) the view will be scrolled until it is
         * 'collapsed'. The collapsed height is defined by the view's minimum height.
         *
         * @see ViewCompat#getMinimumHeight(View)
         * @see View#setMinimumHeight(int)
         */
        public static final int SCROLL_FLAG_EXIT_UNTIL_COLLAPSED = 0x2;

        /**
         * When entering (scrolling on screen) the view will scroll on any downwards
         * scroll event, regardless of whether the scrolling view is also scrolling. This
         * is commonly referred to as the 'quick return' pattern.
         */
        public static final int SCROLL_FLAG_ENTER_ALWAYS = 0x4;

        /**
         * An additional flag for 'enterAlways' which modifies the returning view to
         * only initially scroll back to it's collapsed height. Once the scrolling view has
         * reached the end of it's scroll range, the remainder of this view will be scrolled
         * into view. The collapsed height is defined by the view's minimum height.
         *
         * @see ViewCompat#getMinimumHeight(View)
         * @see View#setMinimumHeight(int)
         */
        public static final int SCROLL_FLAG_ENTER_ALWAYS_COLLAPSED = 0x8;

        /**
         * Upon a scroll ending, if the view is only partially visible then it will be snapped
         * and scrolled to it's closest edge. For example, if the view only has it's bottom 25%
         * displayed, it will be scrolled off screen completely. Conversely, if it's bottom 75%
         * is visible then it will be scrolled fully into view.
         */
        public static final int SCROLL_FLAG_SNAP = 0x10;
  • SCROLL_FLAG_SCROLL:對(duì)應(yīng)xml布局中的scroll,如果要設(shè)置其他的滾動(dòng)flag,這個(gè)flag必須要設(shè)置,否則無效。
  • SCROLL_FLAG_EXIT_UNTIL_COLLAPSED:對(duì)應(yīng)xml布局中的exitUntilCollapsed,設(shè)置該flag的view在向上滑動(dòng)退出屏幕時(shí),不會(huì)完全退出,會(huì)保留collapsed height(minHeight)高度。
  • SCROLL_FLAG_ENTER_ALWAYS:對(duì)應(yīng)xml布局中的enterAlways,只要手指向下滑,設(shè)置該flag的view就會(huì)直接進(jìn)入屏幕,不管NestedScrollView是否在滾動(dòng)。
  • SCROLL_FLAG_ENTER_ALWAYS_COLLAPSED :對(duì)應(yīng)xml布局中的enterAlwaysCollapsed,是enterAlways的附加flag,使設(shè)置該flag的view在進(jìn)入屏幕時(shí)最初只滑動(dòng)顯示到它的collapsed height(minHeight),一旦NestedScrollView滑到頂部,該view再滑動(dòng)顯示剩余的部分。
  • SCROLL_FLAG_SNAP:對(duì)應(yīng)xml布局中的snap,設(shè)置該flag的view在滾動(dòng)停止時(shí),如果沒有完全顯示,會(huì)自動(dòng)滾到到最近的一個(gè)邊界(頂端、中線和下線)。
scroll
scroll+exitUntilCollapsed
scroll+enterAlways
scroll+enterAlways+enterAlwaysCollapsed
scroll+enterAlways+snap

自定義Behavior

自定義Behavior一般有兩種情況:

  • 某個(gè)view監(jiān)聽另一個(gè)view的狀態(tài)變化,例如大小、位置、顯示狀態(tài)等。
  • 某個(gè)view監(jiān)聽CoordinatorLayout里的滑動(dòng)狀態(tài)。

上面這兩句話出自亓斌大神博客,然后我自己在學(xué)習(xí)過程中做了些實(shí)踐。
??首先看第一種,其實(shí)就是上面那個(gè)例子,F(xiàn)loatingActionButton怎么跟隨自己的布局上下移動(dòng)?很明顯,這個(gè)效果類似于系統(tǒng)提供的FloatingActionButton+Snackbar的效果,看一下FloatingActionButton.Behavior源碼(只貼了關(guān)鍵部分):

       /**
         * Determine whether the supplied child view has another specific sibling view as a
         * layout dependency.
         *
         * <p>This method will be called at least once in response to a layout request. If it
         * returns true for a given child and dependency view pair, the parent CoordinatorLayout
         * will:</p>
         * <ol>
         *     <li>Always lay out this child after the dependent child is laid out, regardless
         *     of child order.</li>
         *     <li>Call {@link #onDependentViewChanged} when the dependency view's layout or
         *     position changes.</li>
         * </ol>
         *
         * @param parent the parent view of the given child
         * @param child the child view to test
         * @param dependency the proposed dependency of child
         * @return true if child's layout depends on the proposed dependency's layout,
         *         false otherwise
         *
         * @see #onDependentViewChanged(CoordinatorLayout, android.view.View, android.view.View)
         */
        @Override
        public boolean layoutDependsOn(CoordinatorLayout parent,
                FloatingActionButton child, View dependency) {
            // We're dependent on all SnackbarLayouts (if enabled)
            return SNACKBAR_BEHAVIOR_ENABLED && dependency instanceof Snackbar.SnackbarLayout;
        }

        @Override
        public boolean onDependentViewChanged(CoordinatorLayout parent, FloatingActionButton child,
                View dependency) {
            if (dependency instanceof Snackbar.SnackbarLayout) {
                updateFabTranslationForSnackbar(parent, child, dependency);
            } else if (dependency instanceof AppBarLayout) {
                // If we're depending on an AppBarLayout we will show/hide it automatically
                // if the FAB is anchored to the AppBarLayout
                updateFabVisibility(parent, (AppBarLayout) dependency, child);
            }
            return false;
        }
  • layoutDependsOn(parent,child, dependency):決定一個(gè)child是否有一個(gè)其他特殊的兄弟view(dependency)作為布局依賴,聽來比較拗口,其實(shí)就是指一個(gè)child是否會(huì)根據(jù)另一個(gè)view的參數(shù)和狀態(tài)而改變。這個(gè)方法在初始化布局時(shí)最少會(huì)被調(diào)用一次,如果返回true,則父布局(CoordinatorLayout)會(huì)不斷的調(diào)用onDependentViewChanged(parent,child, dependency)來改變?cè)揷hild的參數(shù)和狀態(tài)。
  • 然后系統(tǒng)會(huì)在onDependentViewChanged中判斷dependency的類型,進(jìn)而改變Fab的參數(shù)、狀態(tài)。
    下面我們來比葫蘆畫瓢:
public class FloatingBehavior extends FloatingActionButton.Behavior {

    @Override
    public boolean layoutDependsOn(CoordinatorLayout parent, FloatingActionButton child, View dependency) {
        return super.layoutDependsOn(parent, child, dependency) || dependency instanceof NestedScrollView;
    }

    @Override
    public boolean onDependentViewChanged(CoordinatorLayout parent, FloatingActionButton fab, View dependency) {
        if (dependency instanceof NestedScrollView) {
            CoordinatorLayout.LayoutParams lp = (CoordinatorLayout.LayoutParams) fab.getLayoutParams();
            int fab_BM = lp.bottomMargin;
            int distance = fab.getHeight() + fab_BM;
            fab.setY(dependency.getY() - distance);
        }
        return super.onDependentViewChanged(parent, fab, dependency);
    }
}

為Fab設(shè)置好改behavior后直接運(yùn)行,發(fā)現(xiàn)報(bào)錯(cuò):Could not inflate Behavior subclass cn.lxf.behaviortext.FloatingBehavior,不能實(shí)例化該behavior。一番求證后發(fā)現(xiàn),自定義behavior時(shí)必須重寫那個(gè)帶2個(gè)參數(shù)的構(gòu)造方法,因?yàn)樵贑oordinatorLayout中是通過反射這個(gè)構(gòu)造方法來實(shí)例化behavior的,下面貼完整代碼:

public class FloatingBehavior extends FloatingActionButton.Behavior {

    public FloatingBehavior(Context context, AttributeSet attrs) {

    }

    @Override
    public boolean layoutDependsOn(CoordinatorLayout parent, FloatingActionButton child, View dependency) {
        return super.layoutDependsOn(parent, child, dependency) || dependency instanceof NestedScrollView;
    }

    @Override
    public boolean onDependentViewChanged(CoordinatorLayout parent, FloatingActionButton fab, View dependency) {
        if (dependency instanceof NestedScrollView) {
            CoordinatorLayout.LayoutParams lp = (CoordinatorLayout.LayoutParams) fab.getLayoutParams();
            int fab_BM = lp.bottomMargin;
            int distance = fab.getHeight() + fab_BM ;
            fab.setY(dependency.getY() - distance);
        }
        return super.onDependentViewChanged(parent, fab, dependency);
    }
}

再看第二種情況,某個(gè)view監(jiān)聽CoordinateLayout中的滑動(dòng)狀態(tài),這里最好先了解一下android Lollipop版本之后新增的嵌套滑動(dòng)機(jī)制,推薦我學(xué)習(xí)過的一篇文章https://segmentfault.com/a/1190000002873657。
??對(duì)于監(jiān)聽滑動(dòng)狀態(tài),我們需要關(guān)注的總共有以下幾個(gè)方法(由于篇幅原因,官方注釋被我干掉了,加了簡單的注解):

    /**
     * 當(dāng)一個(gè)CoordinatorLayout的子view準(zhǔn)備去開始一個(gè)嵌套滑動(dòng)時(shí)調(diào)用
     *
     * @param coordinatorLayout  根布局coordinatorLayout
     * @param child 這個(gè)behavior所關(guān)聯(lián)的coordinatorLayout的子view
     * @param directTargetChild 包含target 嵌套滾動(dòng)操作的coordinatorLayout子view
     * @param target 開始嵌套滑動(dòng)的coordinatorLayout子view。
     * @param nestedScrollAxes 嵌套滾動(dòng)的軸線。See
     *                         {@link ViewCompat#SCROLL_AXIS_HORIZONTAL},
     *                         {@link ViewCompat#SCROLL_AXIS_VERTICAL}
     * @return 如果behavior希望接受這個(gè)嵌套滾動(dòng),則返回true。
     *
     * @see NestedScrollingParent#onStartNestedScroll(View, View, int)
     */
    public boolean onStartNestedScroll(CoordinatorLayout coordinatorLayout,
                                       V child, View directTargetChild, View target, int nestedScrollAxes) {
        return false;
    }

    /**
     * 當(dāng)嵌套滑動(dòng)已經(jīng)被CoordinatorLayout接受時(shí)調(diào)用。
     *
     * 參數(shù)同上。
     * @see NestedScrollingParent#onNestedScrollAccepted(View, View, int)
     */
    public void onNestedScrollAccepted(CoordinatorLayout coordinatorLayout, V child,
                                       View directTargetChild, View target, int nestedScrollAxes) {
        // Do nothing
    }

    /**
     * 嵌套滾動(dòng)結(jié)束時(shí)調(diào)用。
     *
     * 參數(shù)同上。
     *
     * @see NestedScrollingParent#onStopNestedScroll(View)
     */
    public void onStopNestedScroll(CoordinatorLayout coordinatorLayout, V child, View target) {
        // Do nothing
    }

    /**
     * target滑動(dòng)之后調(diào)用
     *
     * @param coordinatorLayout 同上
     * @param child 同上
     * @param target 同上
     * @param dxConsumed 水平方向target滑動(dòng)的距離(消耗的距離px),左滑大于0,右滑小于0
     * @param dyConsumed 垂直方向target滑動(dòng)的距離(消耗的距離px),上滑大于0,下滑小于0
     * @param dxUnconsumed 水平方向target未滑動(dòng)的距離(但是被用戶請(qǐng)求了)
     * @param dyUnconsumed 垂直方向target未滑動(dòng)的距離(但是被用戶請(qǐng)求了)
     *
     * @see NestedScrollingParent#onNestedScroll(View, int, int, int, int)
     */
    public void onNestedScroll(CoordinatorLayout coordinatorLayout, V child, View target,
                               int dxConsumed, int dyConsumed, int dxUnconsumed, int dyUnconsumed) {
        // Do nothing
    }

    /**
     * target準(zhǔn)備滑動(dòng)時(shí)(滑動(dòng)之前)調(diào)用
     *
     * @param coordinatorLayout 同上
     * @param child 同上
     * @param target 同上
     * @param dx 水平方向target想要滑動(dòng)的距離(用戶請(qǐng)求的)
     * @param dy 垂直方向target想要滑動(dòng)的距離(用戶請(qǐng)求的)
     * @param consumed 需要我們自己傳入。 consumed[0] 已經(jīng)被消費(fèi)的水平方向滑動(dòng)的距離, consumed[1] 已經(jīng)被消費(fèi)的垂直方向滑動(dòng)的距離
     *
     * @see NestedScrollingParent#onNestedPreScroll(View, int, int, int[])
     */
    public void onNestedPreScroll(CoordinatorLayout coordinatorLayout, V child, View target,
                                  int dx, int dy, int[] consumed) {
        // Do nothing
    }

    /**
     * target在fling(飛速滾動(dòng))之后調(diào)用
     *
     * @param coordinatorLayout 同上
     * @param child 同上
     * @param target 同上
     * @param velocityX 水平方向的速度
     * @param velocityY 垂直方向的速度
     * @param consumed child是否fling了
     * @return behavior是否消費(fèi)了這個(gè)fling
     *
     * @see NestedScrollingParent#onNestedFling(View, float, float, boolean)
     */
    public boolean onNestedFling(CoordinatorLayout coordinatorLayout, V child, View target,
                                 float velocityX, float velocityY, boolean consumed) {
        return false;
    }

    /**
     * target在fling(飛速滾動(dòng))之前調(diào)用
     *
     * 參數(shù)同onNestedFling方法。
     *
     * @see NestedScrollingParent#onNestedPreFling(View, float, float)
     */
    public boolean onNestedPreFling(CoordinatorLayout coordinatorLayout, V child, View target,
                                    float velocityX, float velocityY) {
        return false;
    }

還是看上面那個(gè)FloatingActionButton的例子,改成上滑消失,下滑顯示,代碼如下:

public class FloatingBehavior extends FloatingActionButton.Behavior {

    private boolean isAniming;

    public FloatingBehavior(Context context, AttributeSet attrs) {

    }

    @Override
    public boolean onStartNestedScroll(CoordinatorLayout coordinatorLayout, FloatingActionButton child, View directTargetChild, View target, int nestedScrollAxes) {
        return nestedScrollAxes == ViewCompat.SCROLL_AXIS_VERTICAL;
    }

    @Override
    public void onNestedScroll(CoordinatorLayout coordinatorLayout, FloatingActionButton child, View target, int dxConsumed, int dyConsumed, int dxUnconsumed, int dyUnconsumed) {
        if (dyConsumed > 0 && !isAniming && child.getVisibility() == View.VISIBLE) {
            hide(child);
        } else if (dyConsumed < 0 && !isAniming && child.getVisibility() == View.INVISIBLE) {
            show(child);
        }
    }

    private void show(final View view){
        ValueAnimator animator = ValueAnimator.ofFloat(0,1);
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float f = (float) animation.getAnimatedValue();
                view.setScaleX(f);
                view.setScaleY(f);
            }
        });
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                view.setVisibility(View.VISIBLE);
                isAniming = true;
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                isAniming = false;
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                isAniming = false;
            }

            @Override
            public void onAnimationRepeat(Animator animation) {

            }
        });
        animator.start();
    }

    private void hide(final View view){
        ValueAnimator animator = ValueAnimator.ofFloat(1,0);
        animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
            @Override
            public void onAnimationUpdate(ValueAnimator animation) {
                float f = (float) animation.getAnimatedValue();
                view.setScaleX(f);
                view.setScaleY(f);
            }
        });
        animator.addListener(new Animator.AnimatorListener() {
            @Override
            public void onAnimationStart(Animator animation) {
                isAniming = true;
            }

            @Override
            public void onAnimationEnd(Animator animation) {
                view.setVisibility(View.INVISIBLE);
                isAniming = false;
            }

            @Override
            public void onAnimationCancel(Animator animation) {
                isAniming = false;
            }

            @Override
            public void onAnimationRepeat(Animator animation) {

            }
        });
        animator.start();
    }
}

效果圖:

監(jiān)聽CoordinatorLayout中的滑動(dòng)狀態(tài)

Demo地址

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