最近遇到在Launcher中對于指定的app需使用使用指定的圖標,實現類似于主題的功能。要實現這樣的功能就要弄清楚Launcher是如何加載app圖標的。
首先定位到com.android.launcher3.IconCache.java這個類的cacheLocked()方法
private CacheEntry cacheLocked(ComponentName componentName, LauncherActivityInfoCompat info,
HashMap<Object, CharSequence> labelCache, UserHandleCompat user, boolean usePackageIcon) {
CacheKey cacheKey = new CacheKey(componentName, user);
CacheEntry entry = mCache.get(cacheKey);
if (entry == null) {
entry = new CacheEntry();
.......
entry.contentDescription = mUserManager.getBadgedLabelForUser(entry.title, user);
//用于初始化應用圖標
entry.icon = Utilities.createIconBitmap(
info.getBadgedIcon(mIconDpi), mContext);
} else {
......
return entry;
}
首先通過通過info.getBadgedIcon(mIconDpi)來獲取應用原始launcher圖標的Drawable,mIconDpi為圖圖片資源id,然后通過Utilities.createIconBitmap(Drawable icon, Context context)方法來對圖標進行簡單的處理(要修改所有Launcher圖標的背景等,可以在此方法中修改)。
其中info.getBadgedIcon(mIconDpi)就是決定應用圖標的方法。該方法最終會進入com.Android.launcher3.compat.LauncherActivityInfoCompatV16.Java類的getBadgedIcon()–>getIcon();通過Resources來獲取圖標的。 我采用的方法,首先自定義一個類,LauncherIconTheme.java,該類的內容如下
package com.android.launcher3;
import com.android.launcher3.R;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.drawable.BitmapDrawable;
import android.graphics.drawable.Drawable;
import android.util.Log;
public final class LauncherIconTheme {
//google郵箱
private static int GMAIL = R.drawable.ic_launcher_gmail;
//google地圖
private static int GOOGLE_MAPS = R.drawable.ic_launcher_googlemaps;
//自定義的應用資源id
...................
private static String TAG = "LauncherIconTheme";
//根據包名、類名獲取Bitmap
public static Bitmap getIconBitmap(Context context , String packageName , String className) {
Resources resources = context.getResources();
int iconId = getIconId(packageName, className);
if (iconId != -1){
return BitmapFactory.decodeResource(resources, iconId);
}
return null;
}
//根據包名、類名獲取Drawable 要用到的就是這個方法
public static Drawable getIconDrawable(Context context , String packageName , String className) {
Resources resources = context.getResources();
int iconId = getIconId(packageName, className);
if ( iconId != -1) {
return resources.getDrawable(iconId);
}
return null;
}
//根據包名、類名獲取資源定義的圖標資源id
private static int getIconId(String packageName , String className){
if ( "com.google.android.gm".equals(packageName)
&& "com.google.android.gm.ConversationListActivityGmail".equals(className)) {
return GMAIL;
}else if ("com.google.android.apps.maps".equals(packageName)
&& "com.google.android.maps.MapsActivity".equals(className)) {
return GOOGLE_MAPS;
}else if ....................
.................................
}else{
return -1;
}
}
}
然后在IconCache的cacheLocked方法中
/**
* Retrieves the entry from the cache. If the entry is not present, it creates a new entry.
* This method is not thread safe, it must be called from a synchronized method.
*/
private CacheEntry cacheLocked(ComponentName componentName, LauncherActivityInfoCompat info,
HashMap<Object, CharSequence> labelCache, UserHandleCompat user, boolean usePackageIcon) {
CacheKey cacheKey = new CacheKey(componentName, user);
CacheEntry entry = mCache.get(cacheKey);
if (entry == null) {
.................................
entry.contentDescription = mUserManager.getBadgedLabelForUser(entry.title, user);
//實現修改圖標的邏輯
Drawable themeDrawable = LauncherIconTheme
.getIconDrawable(mContext,
componentName.getPackageName(), componentName.getClassName());
if ( themeDrawable != null ) {
entry.icon = Utilities.createIconBitmap(
themeDrawable, mContext);
}else{
entry.icon = Utilities.createIconBitmap(
info.getBadgedIcon(mIconDpi), mContext);
}
} else {
...........................................
return entry;
}