//一定時間內完成動作后執行某個動作
+(void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations completion:(void (^__nullable)(BOOL finished))completion;
//一定時間內完成動作
+(void)animateWithDuration:(NSTimeInterval)duration animations:(void (^)(void))animations;
/*
duration : 動畫時間
delay : 延遲時間
dampingRatio : 阻尼系數(彈性) 越小越彈
velocity : 速率
options : 選項
animations : 做動畫的代碼塊
completion : 動畫完成的代碼塊 "回調"
*/
+(void)animateWithDuration:(NSTimeInterval)duration?delay:(NSTimeInterval)delay?usingSpringWithDamping:(CGFloat)dampingRatioinitialSpringVelocity:(CGFloat)velocity?options:(UIViewAnimationOptions)options?animations:(void (^)(void))animations?completion:(void (^__nullable)(BOOL finished))completion;