本文例子參考:陳育 Android View 事件分發機制源碼詳解(View篇)
1. activity
public class DispatchActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_dispatch);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.d("aaa", "activity onTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa", "activity onTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa", "activity onTouchEvent up");
break;
}
boolean result = super.onTouchEvent(event);
Log.d("aaa", "activity onTouchEvent result = " + result);
return result;
}
}
2. 布局文件
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<qingfengmy.developmentofart._3view.ViewGroupA
android:id="@+id/viewgroupa"
android:layout_width="400dp"
android:layout_height="400dp"
android:gravity="center"
android:background="#2e8abb">
<qingfengmy.developmentofart._3view.ViewA
android:id="@+id/viewa"
android:layout_width="200dp"
android:layout_height="200dp"
android:background="#ed132e"/>
</qingfengmy.developmentofart._3view.ViewGroupA>
</RelativeLayout>
3. ViewGroup
public class ViewGroupA extends LinearLayout {
public ViewGroupA(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
int action = event.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
Log.d("aaa", "ViewGroupA onTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa", "ViewGroupA onTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa", "ViewGroupA onTouchEvent up");
break;
}
boolean result = super.onTouchEvent(event);
Log.d("aaa", "ViewGroup onTouchEvent result = " + result);
return result;
}
@Override
public boolean dispatchTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.d("aaa", "ViewGroupA dispatchTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa", "ViewGroupA dispatchTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa", "ViewGroupA dispatchTouchEvent up");
break;
}
return super.dispatchTouchEvent(ev);
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent up");
break;
}
return super.onInterceptTouchEvent(ev);
}
}
4. View
public class ViewA extends View {
public ViewA(Context context, AttributeSet attrs) {
super(context, attrs);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.d("aaa","ViewA onTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa","ViewA onTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa","ViewA onTouchEvent up");
break;
}
boolean result = super.onTouchEvent(event);
Log.d("aaa","ViewA onTouchEvent result="+result);
return result;
}
@Override
public boolean dispatchTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.d("aaa","ViewA dispatchTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa","ViewA dispatchTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa","ViewA dispatchTouchEvent up");
break;
}
return super.dispatchTouchEvent(event);
}
}
5. 默認情況
所有事件都用super的方法,日志如下:
ViewGroupA dispatchTouchEvent down
ViewGroupA onInterceptTouchEvent down
ViewA dispatchTouchEvent down
ViewA onTouchEvent down
ViewA onTouchEvent result=false
ViewGroupA onTouchEvent down
ViewGroupA onTouchEvent result = false
activity onTouchEvent down
activity onTouchEvent result = false
activity onTouchEvent move
activity onTouchEvent result = false
activity onTouchEvent move
activity onTouchEvent result = false
activity onTouchEvent up
activity onTouchEvent result = false
可見,ViewGroupA分發事件->攔截事件(默認false)->ViewA分發事件->ViewA的OnTouchEvent方法(super返回false)->ViewGroupA的onTouchEvent(super返回false)->Activity的onTouchEvent。
后續的move和up事件都直接到Activity處。這里的邏輯應該在Activity的dispatchTouchEvent方法中實現。
6. 由于View默認的clickable屬性為false,這里改成true
<qingfengmy.developmentofart._3view.ViewA
android:id="@+id/viewa"
android:layout_width="200dp"
android:layout_height="200dp"
android:clickable="true"
android:background="#ed132e"/>
日志如下:
ViewGroupA dispatchTouchEvent down
ViewGroupA onInterceptTouchEvent down
ViewA dispatchTouchEvent down
ViewA onTouchEvent down
ViewA onTouchEvent result=true
ViewGroupA dispatchTouchEvent up
ViewGroupA onInterceptTouchEvent up
ViewA dispatchTouchEvent up
ViewA onTouchEvent up
ViewA onTouchEvent result=true
ViewA中onTouchEvent在Action為down時返回了true,則ViewGroup中是否攔截的第二個條件mFrstTouchTarge就有值,所以up時,還可以繼續判斷是否攔截。由于事件在ViewA中已經消耗,就不會傳到ViewGroup中。
7. ViewGroup攔截ACTION_DOWN事件:
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent down");
return true;
case MotionEvent.ACTION_MOVE:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent up");
break;
}
return super.onInterceptTouchEvent(ev);
}
日志如下:
ViewGroupA dispatchTouchEvent down
ViewGroupA onInterceptTouchEvent down
ViewGroupA onTouchEvent down
ViewGroupA onTouchEvent result = false
activity onTouchEvent down
activity onTouchEvent result = false
activity onTouchEvent up
activity onTouchEvent result = false
由于ViewGroupA在down時攔截了事件,則mFrstTouchTarge就沒有值,會調用他自己的onTouchEvent,由于他自己的onTouchEvent返回了false,就交給了Activity。盡管Activity的onTouchEvent也返回了false,后序的事件還是會交個他。
8. ViewGroup攔截ACTION_MOVE事件:
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
switch (ev.getAction()) {
case MotionEvent.ACTION_DOWN:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent move");
return true;
case MotionEvent.ACTION_UP:
Log.d("aaa", "ViewGroupA onInterceptTouchEvent up");
break;
}
return super.onInterceptTouchEvent(ev);
}
日志如下:
ViewGroupA dispatchTouchEvent down
ViewGroupA onInterceptTouchEvent down
ViewA dispatchTouchEvent down
ViewA onTouchEvent down
ViewA onTouchEvent result=true
ViewGroupA dispatchTouchEvent move
ViewGroupA onInterceptTouchEvent move
ViewA onTouchEvent result=true // *
ViewGroupA dispatchTouchEvent move
ViewGroupA onTouchEvent move
ViewGroupA onTouchEvent result = false
activity onTouchEvent move
activity onTouchEvent result = false
ViewGroupA dispatchTouchEvent up
ViewGroupA onTouchEvent up
ViewGroupA onTouchEvent result = false
activity onTouchEvent up
activity onTouchEvent result = false
除去號那一行,都很好理解。ViewGroupA分發事件,down的時候沒有攔截,則到ViewA中消耗掉。接著ViewGroup分發move事件,攔截move事件,處莫名處理。后序分發move事件,由于前一個已經攔截,第二個move直接到ViewGroupA的onTouchEvent處。由于他返回的false,所以最后由Activity處理。
那個*處到底是什么呢?debug進入程序,第一個move時:
if (mFirstTouchTarget == null) {
handled = dispatchTransformedTouchEvent(ev, canceled, null,
TouchTarget.ALL_POINTER_IDS);
} else {
// 由于down時,ViewA已經消耗掉,這里mFirstTouchTarget有值,不為空,進入這里
TouchTarget predecessor = null;
TouchTarget target = mFirstTouchTarget;
while (target != null) {
final TouchTarget next = target.next;
if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
handled = true;
} else {
// 由于第二次攔截了,所以并沒有子View消耗move事件,進入這里
final boolean cancelChild = resetCancelNextUpFlag(target.child)
|| intercepted;
// 下面這行代碼非常關鍵,因為此時cancelChild為true,這個會給子View傳一個cancle事件,在子View中把事件cancle掉。
if (dispatchTransformedTouchEvent(ev, cancelChild,
target.child, target.pointerIdBits)) {
handled = true;
}
if (cancelChild) {
if (predecessor == null) {
// 注意這里,又把mFirstTouchTarget附成了null,所以第二個move不會攔截
mFirstTouchTarget = next;
} else {
predecessor.next = next;
}
target.recycle();
target = next;
continue;
}
}
predecessor = target;
target = next;
}
}
target的next是target鏈表中的,這里沒有next,所以為null.
// The next target in the target list.
public TouchTarget next;
再看dispatchTransformedTouchEvent方法,如下
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
View child, int desiredPointerIdBits) {
final boolean handled;
// 保留當前action
final int oldAction = event.getAction();
if (cancel || oldAction == MotionEvent.ACTION_CANCEL) {
// 如果為cancle,則進來
event.setAction(MotionEvent.ACTION_CANCEL);
if (child == null) {
handled = super.dispatchTouchEvent(event);
} else {
handled = child.dispatchTouchEvent(event);
}
event.setAction(oldAction);
// 這里返回子View的處理結果
return handled;
}
// 這里是不為cancle時的處理
if (child == null) {
handled = super.dispatchTouchEvent(transformedEvent);
} else {
final float offsetX = mScrollX - child.mLeft;
final float offsetY = mScrollY - child.mTop;
transformedEvent.offsetLocation(offsetX, offsetY);
if (! child.hasIdentityMatrix()) {
transformedEvent.transform(child.getInverseMatrix());
}
handled = child.dispatchTouchEvent(transformedEvent);
}
}
可見當第一個move到來時,ViewGroupA的事件分發給了子ViewA,并將事件改成了cancle,由于ViewA是clickable為true,所以返回了true。這個事件在ViewA這里消耗掉了,也就沒有再到ViewGroupA里。ViewA修改如下:
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()){
case MotionEvent.ACTION_DOWN:
Log.d("aaa","ViewA onTouchEvent down");
break;
case MotionEvent.ACTION_MOVE:
Log.d("aaa","ViewA onTouchEvent move");
break;
case MotionEvent.ACTION_UP:
Log.d("aaa","ViewA onTouchEvent up");
break;
case MotionEvent.ACTION_CANCEL:
Log.d("aaa","ViewA onTouchEvent cancle");
break;
}
boolean result = super.onTouchEvent(event);
Log.d("aaa","ViewA onTouchEvent result="+result);
return result;
}
日志如下:
ViewGroupA dispatchTouchEvent down
ViewGroupA onInterceptTouchEvent down
ViewA dispatchTouchEvent down
ViewA onTouchEvent down
ViewA onTouchEvent result=true
ViewGroupA dispatchTouchEvent move
ViewGroupA onInterceptTouchEvent move
ViewA onTouchEvent cancle // * 原*號處
ViewA onTouchEvent result=true // *
ViewGroupA dispatchTouchEvent move
ViewGroupA onTouchEvent move
ViewGroupA onTouchEvent result = false
activity onTouchEvent move
activity onTouchEvent result = false
這也說明了一個View攔截了事件后,后續的所有事件都交由這個View處理,并不會再次判斷是否需要攔截。