一個View,從無到有會走三個流程,也就是老生常談的measure,layout,draw三流程;
我們都知道Android視圖是由一層一層構(gòu)成的層級結(jié)構(gòu),直白點(diǎn)說,就是父View包含子View而子View又可以包含子View。所以繪制流程是由最外層的View開始,一步一步向內(nèi)傳遞執(zhí)行。而整個過程又是遞歸等待的,最外層的View需要等內(nèi)層所有的View執(zhí)行完繪制流程才結(jié)束,所以便有了"減少布局層級,可以有效提升App性能"這一經(jīng)典總結(jié)。
什么時候開始繪制?
而萬物有始才有終,你不惹他,他也不會動手打你。View的繪制流程是什么時候開始的?誰觸發(fā)的?明白這點(diǎn)后,才去考慮這個過程是怎樣執(zhí)行的。
我們都清楚Activity中onCreate()方法在setContentView()后,View的寬高是獲取不到的。同時我們知道Activity在onResume()后才完全可見,并且初次在onResume()方法中也是拿不到View的尺寸的,這樣可以推算得出:View的繪制流程是在onResume()方法執(zhí)行結(jié)束后才開始的。那Activity的生命周期方法背后是由誰,又何時調(diào)用的?
答:ActivityManagerService
ActivityManagerService(以下簡稱AMS))是Androids上層系統(tǒng)中最核心的服務(wù)之一,主要負(fù)責(zé)系統(tǒng)中四大組件的啟動、切換、調(diào)度及應(yīng)用程序的管理和調(diào)度等工作。原文
相對而言ActivityThread的main方法是應(yīng)用程序的入口,main()方法里做一些初始化工作,其中包括和AMS建立起通信。
public class ActivityThread{
final ApplicationThread mAppThread = new ApplicationThread();
final Looper mLooper = Looper.myLooper();
final H mH = new H();
final ArrayMap<IBinder, ActivityClientRecord> mActivities = new ArrayMap<>();
public static void main(String[] args) {
//初始化lopper
Looper.prepareMainLooper();
//初始化ActivityThread
ActivityThread thread = new ActivityThread();
//ApplicationThread和AMS建立聯(lián)系
thread.attach(false);
//取消息
Looper.loop();
//loop()方法如果執(zhí)行結(jié)束,未能取到消息,程序拋出異常退出。
throw new RuntimeException("Main thread loop unexpectedly exited");
}
}
ActivityThread會管理和用戶打交道的Activity,應(yīng)用所有的Activity都存在ActivityThread中的mActivities集合中,而ActivityThread響應(yīng)AMS的號召,需要借助ApplicationThread來接受這個詔令,點(diǎn)進(jìn)去看全都是生命周期方法。接著調(diào)用attach()方法讓ApplicationThread和AMS建立聯(lián)系。H類就是一個Handler類,用于發(fā)送生命周期改變的消息,通知響應(yīng)操作。
private class ApplicationThread extends IApplicationThread.Stub {
//通知相應(yīng)的進(jìn)程執(zhí)行啟動Activity的操作
public final void scheduleLaunchActivity(Intent intent, IBinder token, int ident,
ActivityInfo info, Configuration curConfig, Configuration overrideConfig,
CompatibilityInfo compatInfo, String referrer, IVoiceInteractor voiceInteractor,
int procState, Bundle state, PersistableBundle persistentState,
List<ResultInfo> pendingResults, List<ReferrerIntent> pendingNewIntents,
boolean notResumed, boolean isForward, ProfilerInfo profilerInfo) {
sendMessage(H.LAUNCH_ACTIVITY, r);
}
public final void scheduleResumeActivity(IBinder token, int processState,
boolean isForward, Bundle resumeArgs) {
sendMessage(H.RESUME_ACTIVITY, token, isForward ? 1 : 0, 0, seq);
}
//.....
}
對于AMS我也不太懂在這兒提一下明白是怎么回事就行,以后再慢慢研究。當(dāng)Activity啟動時會先調(diào)用到scheduleLaunchActivity()方法,由Handler發(fā)送通知消息后執(zhí)行handleLaunchActivity()->performLaunchActivity()->callActivityOnCreate()->Activity.onCreate()。
private class H extends Handler {
public void handleMessage(Message msg) {
switch (msg.what) {
case LAUNCH_ACTIVITY: {
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityStart");
final ActivityClientRecord r = (ActivityClientRecord) msg.obj;
r.packageInfo = getPackageInfoNoCheck(
r.activityInfo.applicationInfo, r.compatInfo);
//該方法中會執(zhí)行Activity的onCreate()方法。
handleLaunchActivity(r, null, "LAUNCH_ACTIVITY");
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
} break;
//onResume();
case RESUME_ACTIVITY:
Trace.traceBegin(Trace.TRACE_TAG_ACTIVITY_MANAGER, "activityResume");
SomeArgs args = (SomeArgs) msg.obj;
handleResumeActivity((IBinder) args.arg1, true, args.argi1 != 0, true,
args.argi3, "RESUME_ACTIVITY");
Trace.traceEnd(Trace.TRACE_TAG_ACTIVITY_MANAGER);
break;
}
}
}
final void handleResumeActivity(IBinder token,
boolean clearHide, boolean isForward, boolean reallyResume, int seq, String reason) {
ActivityClientRecord r = mActivities.get(token);
//.............
//執(zhí)行onResume()方法
r = performResumeActivity(token, clearHide, reason);
if (r != null) {
final Activity a = r.activity;
if (r.window == null && !a.mFinished && willBeVisible) {
r.window = r.activity.getWindow();
View decor = r.window.getDecorView();
decor.setVisibility(View.INVISIBLE);
ViewManager wm = a.getWindowManager();
WindowManager.LayoutParams l = r.window.getAttributes();
a.mDecor = decor;
if (a.mVisibleFromClient) {
if (!a.mWindowAdded) {
a.mWindowAdded = true;
//將DecorView添加到Window上
wm.addView(decor, l);
}
}
//說法二:執(zhí)行makeVisible()來添加View,但也是添加到Window里和上面一樣的操作。清楚的小伙伴可以告訴我下。
if (r.activity.mVisibleFromClient) {
r.activity.makeVisible();
}
}
}
onResume()時也一樣,當(dāng)Activity的狀態(tài)發(fā)生改變,經(jīng)過層層調(diào)用執(zhí)行到handleResumeActivity()方法,在方法中先調(diào)用Activity.onResume()方法,再執(zhí)行WindowManager的addView()方法將Activity的根View(DecorView)添加上去,進(jìn)而開始繪制流程。這就解釋了為什么初次在onResume()方法中獲取不到View的寬高。對DecorView不太明白的可以參考Activity中setContentView淺析。而WindowManager實(shí)現(xiàn)類為WindowManagerImpl,WindowManagerImpl中addView()方法又會調(diào)用WindowManagerGlobal的addView()方法。原文
public void addView(View view, ViewGroup.LayoutParams params,
Display display, Window parentWindow) {
······
root = new ViewRootImpl(view.getContext(), display);
view.setLayoutParams(wparams);
mViews.add(view);
mRoots.add(root);
mParams.add(wparams);
//即將開始流程繪制
root.setView(view, wparams, panelParentView);
·······
}
addView()方法中先創(chuàng)建ViewRootImpl對象,隨后執(zhí)行setView()方法將其和DecorView綁定起來,繪制流程也將由ViewRootImpl()來執(zhí)行。setView()方法中會執(zhí)行requestLayout()方法。
public void setView(View view, WindowManager.LayoutParams attrs, View panelParentView) {
if (mView == null) {
mView = view;
// Schedule the first layout -before- adding to the window
// manager, to make sure we do the relayout before receiving
// any other events from the system.
requestLayout();
}
}
requestLayout()方法走下去會異步執(zhí)行performTraversals()方法,View的三大流程都是在該方法中執(zhí)行的。到這兒我們算是明白View的繪制流程是從哪兒開始的,接下來分析這個過程到底是怎么做的。
private void performTraversals() {
//計(jì)算DecorView根View的MeasureSpec
int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
performMeasure(childWidthMeasureSpec, childHeightMeasureSpec);
performLayout(lp, mWidth, mHeight);
performDraw();
}
measure流程
說到measure流程就不得提到一個類,MeausreSpec。使用該類用一個int值就能記錄View測量的寬高和寬高的測量模式,大大節(jié)約開銷。
public static class MeasureSpec {
private static final int MODE_SHIFT = 30;
//int類型占4個字節(jié),1個字節(jié)=8bit(位)。
private static final int MODE_MASK = 0x3 << MODE_SHIFT; //11000000000000000000000000000000
public static final int UNSPECIFIED = 0 << MODE_SHIFT; //00000000000000000000000000000000 聽說用于系統(tǒng)內(nèi)部,想要多大就給多大。平時也沒有用到過,下面不做分析。
public static final int EXACTLY = 1 << MODE_SHIFT; //01000000000000000000000000000000 精確值模式,對應(yīng)LayoutParams的match_parent或者固定尺寸
public static final int AT_MOST = 2 << MODE_SHIFT; //10000000000000000000000000000000 最大值模式,對應(yīng)LayoutParams的wrap_content
public static int makeMeasureSpec(@IntRange(from = 0, to = (1 << MeasureSpec.MODE_SHIFT) - 1) int size,
@MeasureSpecMode int mode) {
if (sUseBrokenMakeMeasureSpec) {
return size + mode;
} else {
return (size & ~MODE_MASK) | (mode & MODE_MASK);
}
}
public static int getMode(int measureSpec) {
return (measureSpec & MODE_MASK);
}
public static int getSize(int measureSpec) {
return (measureSpec & ~MODE_MASK);
}
}
對java位運(yùn)算符不太懂的小伙伴可以參考Java位運(yùn)算符淺析,用一句話解釋MeasureSepc:
用位運(yùn)算的方式來"壓縮"記錄View的測量寬高和測量模式,其中高(前)兩位代表測量模式后三十位代表測量后的尺寸。同時提供"解壓"的方法轉(zhuǎn)為我們需要的實(shí)際數(shù)值。
MeasureSpec = MeasureMode+MeasureSize
我們以int mMeausreWidth = makeMeasureSepc(720,MeasureSpec.EXACTLY)為例:
getMode亦是如此
//生成DecorView根View的MeasureSpec
int childWidthMeasureSpec = getRootMeasureSpec(mWidth, lp.width);
int childHeightMeasureSpec = getRootMeasureSpec(mHeight, lp.height);
measure流程開始執(zhí)行之前,會先計(jì)算出DecorView的MeasureSpec。此處mWidth和mHeight就為屏幕的寬高,LayoutParmas都為match_parent。
private static int getRootMeasureSpec(int windowSize, int rootDimension) {
int measureSpec;
switch (rootDimension) {
case ViewGroup.LayoutParams.MATCH_PARENT:
// Window can't resize. Force root view to be windowSize.
measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.EXACTLY);
break;
case ViewGroup.LayoutParams.WRAP_CONTENT:
// Window can resize. Set max size for root view.
measureSpec = MeasureSpec.makeMeasureSpec(windowSize, MeasureSpec.AT_MOST);
break;
default:
// Window wants to be an exact size. Force root view to be that size.
measureSpec = MeasureSpec.makeMeasureSpec(rootDimension, MeasureSpec.EXACTLY);
break;
}
return measureSpec;
}
計(jì)算出DecorView的MeasureSpec后,執(zhí)行DecorView的measure()方法開始整個View樹的測量。
private void performMeasure()(int childWidthMeasureSpec, int childHeightMeasureSpec) {
if (mView == null) {
return;
}
Trace.traceBegin(Trace.TRACE_TAG_VIEW, "measure");
try {
mView.measure(childWidthMeasureSpec, childHeightMeasureSpec);
} finally {
Trace.traceEnd(Trace.TRACE_TAG_VIEW);
}
}
measure()方法是被final修飾了的,派生類都不能重寫,所有View都會執(zhí)行到View類的measure()方法。
public final void measure(int widthMeasureSpec, int heightMeasureSpec) {
onMeasure(widthMeasureSpec, heightMeasureSpec);
}
onMeasure()方法意在二種:相對于ViewGroup來說
1.測量出子View的MeasureSpec后,再執(zhí)行子View的measure流程
2.給自己mMeasureWidth&Height賦值。
View的onMeasure()方法就只干第二件事。
我們以下xml布局為例,當(dāng)我們調(diào)用setContentView(R.layout.activity_main)后:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal"
tools:context=".MainActivity">
<TextView
android:layout_height="wrap_content"
android:layout_height="wrap_content"
android:text="Hello World"/>
</LinearLayout>
此時此處DecorView有實(shí)現(xiàn)onMeausre方法并且會執(zhí)行父類FrameLayout的onMeausre()方法。
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
for (int i = 0; i < count; i++) {
final View child = getChildAt(i);
if (mMeasureAllChildren || child.getVisibility() != GONE) {
//core
measureChildWithMargins(child, widthMeasureSpec, 0, heightMeasureSpec, 0);
final LayoutParams lp = (LayoutParams) child.getLayoutParams();
maxWidth = Math.max(maxWidth,child.getMeasuredWidth() + lp.leftMargin + lp.rightMargin);
maxHeight = Math.max(maxHeight,child.getMeasuredHeight() + lp.topMargin + lp.bottomMargin);
childState = combineMeasuredStates(childState, child.getMeasuredState());
if (measureMatchParentChildren) {
if (lp.width == LayoutParams.MATCH_PARENT ||
lp.height == LayoutParams.MATCH_PARENT) {
mMatchParentChildren.add(child);
}
}
}
}
//設(shè)置的前景
maxWidth += getPaddingLeftWithForeground() + getPaddingRightWithForeground();
maxHeight += getPaddingTopWithForeground() + getPaddingBottomWithForeground();
maxHeight = Math.max(maxHeight, getSuggestedMinimumHeight());
maxWidth = Math.max(maxWidth, getSuggestedMinimumWidth());
//設(shè)置的background
final Drawable drawable = getForeground();
if (drawable != null) {
maxHeight = Math.max(maxHeight, drawable.getMinimumHeight());
maxWidth = Math.max(maxWidth, drawable.getMinimumWidth());
}
//給自己的mMeasuredWidth和mMeasuredHeight賦值
setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState),resolveSizeAndState(maxHeight, heightMeasureSpec,childState <<MEASURED_HEIGHT_STATE_SHIFT));
}
onMeasure()方法中遍歷所有子View,通過執(zhí)行measureChildWithMargins()方法,先計(jì)算出子View的MeasureSpec再調(diào)用子View的measure()方法傳遞執(zhí)行measure流程。
protected void measureChildWithMargins(View child,
int parentWidthMeasureSpec, int widthUsed,
int parentHeightMeasureSpec, int heightUsed) {
final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
+ widthUsed, lp.width);
final int childHeightMeasureSpec = getChildMeasureSpec(parentHeightMeasureSpec,
mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin
+ heightUsed, lp.height);
//開始LinearLayout的measure流程
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
父View在幫助計(jì)算子View的MeasureSpec時有著固定的套路:
1.受父View的MeasureSpec影響
2.受子View自身的LayoutParams影響
3.計(jì)算父View剩下可用的區(qū)域,減去父View的padding和子View的margin距離和父View已經(jīng)使用(預(yù)定)的區(qū)域大小。
public static int getChildMeasureSpec(int spec, int padding, int childDimension) {
//父View的寬/高測量模式
int specMode = MeasureSpec.getMode(spec);
//父View的寬/高大小
int specSize = MeasureSpec.getSize(spec);
//父View剩下的可用區(qū)域
int size = Math.max(0, specSize - padding);
int resultSize = 0;
int resultMode = 0;
switch (specMode) {
//父View_EXACTLY
case MeasureSpec.EXACTLY:
//如果子View寫si了寬/高
if (childDimension >= 0) {
//子View的MeasureSpec=EXACTLY+寫si的寬/高(si說多了不吉利)
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
//子View的MeasureSpec=EXACTLY+父View剩下的區(qū)域
resultSize = size;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
//父View_AT_MOST
case MeasureSpec.AT_MOST:
//如果子View寫死了寬高
if (childDimension >= 0) {
//子View的MeasureSpec=EXACTLY+寫si的寬/高
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
//子View的MeasureSpec=AT_MOST+父View剩下的區(qū)域
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
resultSize = size;
resultMode = MeasureSpec.AT_MOST;
}
break;
//父View_UNSPECIFIED從來沒有用到,不做分析
case MeasureSpec.UNSPECIFIED:
if (childDimension >= 0) {
resultSize = childDimension;
resultMode = MeasureSpec.EXACTLY;
} else if (childDimension == LayoutParams.MATCH_PARENT) {
resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
resultMode = MeasureSpec.UNSPECIFIED;
} else if (childDimension == LayoutParams.WRAP_CONTENT) {
resultSize = View.sUseZeroUnspecifiedMeasureSpec ? 0 : size;
resultMode = MeasureSpec.UNSPECIFIED;
}
break;
}
return MeasureSpec.makeMeasureSpec(resultSize, resultMode);
}
getChildMeasureSpec()生產(chǎn)子View的MeasureSpec總結(jié)如下:
1.子View寫si寬高:測量模式不受父View影響,全都為EXACTLY,寬高為寫si的寬高
2.子View沒有寫si寬高:如果父View都為AT_MOST,子View想都別想還是為AT_MOST,如果父View為EXACTLY且子View的LayoutParams為match_parent,才為EXACTLY。寬高都為父View剩下的區(qū)域。這就很好的明白了為什么我們自定義View時,如果沒對View的寬高進(jìn)行處理,View即使是wrap_content也會撐滿整個屏幕了。
如果我們寫si的尺寸超過了有效范圍,比如超出了屏幕或者超過了父View的大小,最終的measureWidth/Height和實(shí)際寬高還是寫死的尺寸,只不過超出的區(qū)域看不見而已。
ViewGroup在所有子View的measure流程都執(zhí)行結(jié)束后,再調(diào)用setMeasuredDimension()方法給自己的mMeasureWidth/Height賦值。其實(shí)View在執(zhí)行onMeausre()方法之前,已經(jīng)由父View(DecorView除外)計(jì)算出了一個有效的MeasureSpec,比如在執(zhí)行performMeasure()方法之前就先一步計(jì)算出了DecorView的MeasureSpec,接著在measureChildWithMargins()方法中又先計(jì)算出LinearLayout的MeasureSpec,再執(zhí)行LinearLayout的measure()流程。并且View最終的大小都不會超過這個范圍,即使出現(xiàn)以下情況都是如此:
1.在720-1280屏幕下,給View設(shè)置了一張1500-1500的圖片
2.子View的大小已經(jīng)超過了自己
View最終的mMeasureWidth/Height,是由自身的測量模式,前/背景和子View的大小共同決定的。
setMeasuredDimension(resolveSizeAndState(maxWidth, widthMeasureSpec, childState),resolveSizeAndState(maxHeight, heightMeasureSpec,childState <<MEASURED_HEIGHT_STATE_SHIFT));
public static int resolveSizeAndState(int size, int measureSpec, int childMeasuredState) {
final int specMode = MeasureSpec.getMode(measureSpec);
final int specSize = MeasureSpec.getSize(measureSpec);
switch (specMode) {
case MeasureSpec.AT_MOST:
if (specSize < size) {
result = specSize | MEASURED_STATE_TOO_SMALL;
} else {
result = size;
}
break;
case MeasureSpec.EXACTLY:
result = specSize;
break;
case MeasureSpec.UNSPECIFIED:
default:
result = size;
}
return result | (childMeasuredState & MEASURED_STATE_MASK);
}
我們以上面的布局xml為例,LinearLayout的LayoutParams無論是match_parent還是wrap_content,父ViewContentFrameLayout在計(jì)算LinearLayout的MeasureSize的時候,都是屏幕的大?。?/p>
<com.example.yangjie.application.MyLinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/ll_test"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
tools:context=".MainActivity">
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
Log.i("TAG","LinearLayoutWidth="+MeasureSpec.getSize(widthMeasureSpec));
Log.i("TAG","LinearLayoutHeight="+MeasureSpec.getSize(heightMeasureSpec));
Log.i("TAG","MeasureWidth="+getMeasuredWidth());
}
當(dāng)LinearLayout的LayoutParams時match_parent時好說,LinearLayout的MeasureMode為EXACTLY,size就是父View幫其計(jì)算出的MeasureSize。如果LinearLayout的LayoutParams為warp_content,在執(zhí)行resolveSizeAndState()方法時會走到case MeasureSpec.AT_MOST:里面去。View最終的寬高會從自身的前/背景大小和子View的大小中選則一個最大值。在FrameLayout中會選出最大的子View的measureWidth/Height,因?yàn)镕rameLayout的子View都是重疊放在左上角的,所以選出最大的那一個就行了。而LinearLayout會累計(jì)所有子View的大小。當(dāng)然如果這個最大值超過了父View為其測量的MeasureSize,最終View的大小還是為父View為其測量的MeasureSize。specSize | MEASURED_STATE_TOO_SMALL;僅僅只是為了標(biāo)記一個這個View的測量狀態(tài),在getMeasureWidth/Height()時值還是不變的。
ViewGroup的onMeausre()方法明白之后,再看View的就簡單多了,給View的mMeasureWidth和Height賦值就行了。
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
setMeasuredDimension(getDefaultSize(getSuggestedMinimumWidth(), widthMeasureSpec),getDefaultSize(getSuggestedMinimumHeight(), heightMeasureSpec));
}
如果我們有給View設(shè)置background,getSuggestedMinimumWidth()會獲取該大小,但是getDefaultSize()方法還是會選擇父View幫助測量的MeasureSize。
public static int getDefaultSize(int size, int measureSpec) {
int result = size;
int specMode = MeasureSpec.getMode(measureSpec);
int specSize = MeasureSpec.getSize(measureSpec);
switch (specMode) {
case MeasureSpec.UNSPECIFIED:
result = size;
break;
case MeasureSpec.AT_MOST:
case MeasureSpec.EXACTLY:
result = specSize;
break;
}
return result;
}
layout流程
相對于measure流程而言,layout和draw流程就簡單得多了,通過Layout流程來確定子View在父View中的位置。子View在父View中的位置,需要4個點(diǎn)來確定,同時也可以通過點(diǎn)的距離來計(jì)算出View的大小。
public final int getWidth() {
return mRight - mLeft;
}
public final int getHeight() {
return mBottom - mTop;
}
performLayout方法中會執(zhí)行DecorView的layout()方法來開始整個View樹的layout流程。而DecorView包括其他的ViewGroup都沒有另外實(shí)現(xiàn)layout()方法,都會執(zhí)行到View的layout()方法。layout()方法中會先執(zhí)行setFrme()方法確定View自己在父View中的位置,接著再執(zhí)行onLayout()方法來遍歷所有的子View,計(jì)算出子View在自己心中的位置(4個點(diǎn))后,再執(zhí)行子View的layout流程。不同的ViewGroup有著不同的方式來安排子View在自己心中的位置。所以View類中的onLayout()是一個空方法,等著View們自己去實(shí)現(xiàn)。自定義ViewGroup的時候如果不在onLayout方法中安排子View的位置,將看不見子View。
private void performLayout(WindowManager.LayoutParams lp, int desiredWindowWidth,int desiredWindowHeight) {
mLayoutRequested = false;
mScrollMayChange = true;
mInLayout = true;
final View host = mView;
host.layout(0, 0, host.getMeasuredWidth(), host.getMeasuredHeight());
}
public void layout(int l, int t, int r, int b) {
if ((mPrivateFlags3 & PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT) != 0) {
onMeasure(mOldWidthMeasureSpec, mOldHeightMeasureSpec);
mPrivateFlags3 &= ~PFLAG3_MEASURE_NEEDED_BEFORE_LAYOUT;
}
int oldL = mLeft;
int oldT = mTop;
int oldB = mBottom;
int oldR = mRight;
boolean changed = isLayoutModeOptical(mParent) ? setOpticalFrame(l, t, r, b) : setFrame(l, t, r, b);
if (changed || (mPrivateFlags & PFLAG_LAYOUT_REQUIRED) == PFLAG_LAYOUT_REQUIRED) {
onLayout(changed, l, t, r, b);
}
}
laout流程,相對于ViewGroup而言:
1.確定自己在父View中的位置
2.遍歷所有子View,計(jì)算出在自己心中的位置(4個點(diǎn))后,再執(zhí)行子View的layout流程
相對于View(單個View)而言只干第一件事。
draw流程
performDraw()方法中會執(zhí)行通過層層調(diào)用會執(zhí)行到View的draw()方法。
private void performDraw() {
draw(fullRedrawNeeded);
}
private void draw(boolean fullRedrawNeeded) {
if (!drawSoftware(surface, mAttachInfo, xOffset, yOffset, scalingRequired, dirty)) {
return;
}
}
private boolean drawSoftware(Surface surface, AttachInfo attachInfo, int xoff, int yoff,boolean scalingRequired, Rect dirty) {
mView.draw(canvas);
}
public void draw(Canvas canvas) {
//繪制自己的背景
drawBackground(canvas);
//空實(shí)現(xiàn),繪制自己的內(nèi)容,自定義時重寫該方法
onDraw(canvas)
//繪制子View
dispatchDraw(canvas);
//繪制前景
onDrawForeground(canvas);
}
draw()方法會繪制一些自己的東西。通過dispatchDraw()方法來傳遞執(zhí)行子View的draw流程。ViewGroup類中已經(jīng)實(shí)現(xiàn):
protected void dispatchDraw(Canvas canvas) {
more |= drawChild(canvas, child, drawingTime);
}
View的繪制流程到此結(jié)束,不足支持多多包涵,指出共同探討。