#import "ViewController.h"
@interface ViewController ()
{
UILabel *_leftLabel; //左邊的按鈕
UILabel *_rightLabel; //右邊的按鈕
UIButton *_beginButton; //開始游戲按鈕
UIButton *_clean; //清除按鈕
}
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.view.backgroundColor = [UIColor grayColor];
[self interface];
}
- (void)interface{
//左邊按鈕
_leftLabel = [[UILabel alloc] init];
_leftLabel.frame = CGRectMake(79, 150, 69, 50);
_leftLabel.backgroundColor = [UIColor yellowColor]; //背景色
_leftLabel.text = @"0"; //初始顯示
_leftLabel.textAlignment = NSTextAlignmentCenter; //居中顯示
[self.view addSubview:_leftLabel];
//右邊按鈕
_rightLabel = [[UILabel alloc] initWithFrame:CGRectMake(244, 150, 69, 50)];
_rightLabel.text = @"0";
_rightLabel.backgroundColor = [UIColor blueColor];
_rightLabel.textAlignment = NSTextAlignmentCenter;
[self.view addSubview:_rightLabel];
//開始游戲按鈕
_beginButton = [[UIButton alloc] initWithFrame:CGRectMake(135, 290, 105, 30)];
// _beginButton = [UIButton buttonWithType:UIButtonTypeCustom];
#圓角不能顯示,有疑問。
_beginButton.backgroundColor = [UIColor redColor];
[_beginButton setTitle:@"開始擲骰子" forState:UIControlStateNormal]; //字體
[_beginButton setTitleColor:[UIColor blackColor] forState:UIControlStateNormal]; //字體顏色
[_beginButton addTarget:self action:@selector(beginClick:) forControlEvents:UIControlEventTouchUpInside]; //點(diǎn)擊添加事件
[self.view addSubview:_beginButton];
//清除按鈕
_clean = [[UIButton alloc] initWithFrame:CGRectMake(157, 329, 60, 30)];
_clean.backgroundColor = [UIColor purpleColor];
[_clean setTitle:@"清除" forState:UIControlStateNormal];
[_clean addTarget:self action:@selector(clearClick:) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:_clean];
}
界面顯示
//開始游戲按鈕點(diǎn)擊事件
- (void)beginClick:(id)sender
{
//整數(shù) NSInterger
//取余 [a~b的范圍] 公式:arc4random()%(a-b+1)+a
NSInteger left = arc4random()%6 + 1; // 1~6
NSInteger right = arc4random()%6 +1;
//賦給左右兩個label
_leftLabel.text = [NSString stringWithFormat:@"%ld",left];
_rightLabel.text = [NSString stringWithFormat:@"%ld",right];
// NSLog(@"left is %ld , right is %ld",left,right);
// NSString *message = [NSString stringWithFormat:@"left is %ld , right is %ld .",left,right];
//比較大小顯示
NSString *title;
if (left > right) {
title = @"left is win .";
}else if (left < right){
title = @"right is win .";
}else{
title = @"平局了";
}
//警告框上面部分
UIAlertController *upper = [UIAlertController alertControllerWithTitle:@"榮耀" message:title preferredStyle:UIAlertControllerStyleAlert];
//警告框button
UIAlertAction *under = [UIAlertAction actionWithTitle:@"確定" style:UIAlertActionStyleDefault handler:^(UIAlertAction * _Nonnull action) {
}];
[upper addAction:under];
[self presentViewController:upper animated:YES completion:nil];
}
//清除按鈕點(diǎn)擊事件
- (void)clearClick:(id)sender
{
_leftLabel.text = [NSString stringWithFormat:@"0"];
_rightLabel.text = [NSString stringWithFormat:@"0"];
}
擲骰子小游戲.gif