音頻播放器AVaudioPlayer(專門負責音頻)
import UIKit
import AVFoundation
class AnalyseMedia: NSObject {
//注:當前方法中不涉及任何類的屬性的時候,可以將這個方法聲明稱類型方法,方便直接使用類名來調用
//分析歌曲信息
static func analyseMusic(name:String)->MediaModel{
//拿到路徑
let url = NSURL.init(fileURLWithPath: NSBundle.mainBundle().pathForResource(name, ofType: nil)!)
//1.創建媒體解析器對象
//參數:需要解析的媒體資源的路徑
let asset = AVURLAsset.init(URL: url)
//2.獲取格式
let format = asset.availableMetadataFormats.first
//3.根據指定的格式去獲取信息
let infoArray = asset.metadataForFormat(format!)
//4.遍歷數組獲取所有的信息
//a.創建模型用來獲取所有的相關信息
let model = MediaModel()
//b.遍歷拿到不同的信息
for item in infoArray {
//c.通過判斷commonKey屬性,去獲取不同的信息
//1.演唱者
if item.commonKey == "artist" {
model.artist = item.value as! String
}
//2.專輯名
if item.commonKey == "albumName" {
model.albumName = item.value as! String
}
//3.歌曲名
if item.commonKey == "title" {
model.title = item.value as! String
}
//4.插圖
if item.commonKey == "artwork" {
let data = item.value as! NSData
model.artwork = UIImage.init(data: data)
}
}
//將信息返回
return model
}
class MediaModel: NSObject {
///演唱者
var artist = ""
///專輯名
var albumName = ""
///歌曲名
var title = ""
///插圖
var artwork:UIImage? = nil
}
ViewController 中的代碼
import UIKit
//使用AVAudioPlayer需要包含AVFoundation庫文件
import AVFoundation
class ViewController: UIViewController {
//MARK: - 屬性
//注意:播放器對象必須聲明成屬性
var player:AVAudioPlayer? = nil
@IBOutlet weak var slider: UISlider!
@IBOutlet weak var imageView: UIImageView!
//MARK: - 生命周期
override func viewDidLoad() {
super.viewDidLoad()
self.creatPlayer("藍蓮花.mp3")
//添加定時器
NSTimer.scheduledTimerWithTimeInterval(0.1, target: self, selector: "updateSlider", userInfo: nil, repeats: true)
}
}
//MARK: - 創建播放器
extension ViewController{
func creatPlayer(name:String) {
//1.創建音頻路徑(網絡地址/本地)
let path = NSBundle.mainBundle().pathForResource(name, ofType: nil)
//將本地路徑轉換成url
let url = NSURL.init(fileURLWithPath: path!)
//將網絡地址轉換成url
//let url = NSURL.init(string: <#T##String#>)
//2.根據url創建播放器對象
do{
let tPlyer = try AVAudioPlayer.init(contentsOfURL: url)
self.player = tPlyer
}catch{
print("音頻路徑不對")
}
//3.準備播放
self.player?.prepareToPlay()
//4.開始播放。
//音頻播放器實質沒有任何界面的,只是用來播放聲音
//self.player?.play()
//5.音量(范圍:0-1)
self.player?.volume = 0.5
//6.設置代理
self.player?.delegate = self
//7.顯示圖片
let model = AnalyseMedia.analyseMusic(name)
self.imageView.image = model.artwork
}
}
//MARK: - PlayerDelegate
extension ViewController:AVAudioPlayerDelegate{
//已經結束播放的時候會自動調用
func audioPlayerDidFinishPlaying(player: AVAudioPlayer, successfully flag: Bool){
//切換到下一首(實質是重新創建一個對應的播放器)
self.creatPlayer("江南-style.mp3")
//切換后需要手動開始播放
self.player?.play()
}
}
//MARK: - 播放進度
extension ViewController{
//刷新進度條
func updateSlider() {
//拿到當前時間
let time = Float((self.player?.currentTime)!)
//拿到總時間
let duration = Float((self.player?.duration)!)
self.slider.value = time/duration
}
@IBAction func sliderAction(sender: UISlider) {
//拿到當前播放器播放的音樂的總時間
let duration = self.player?.duration
//設置當前播放時間
self.player?.currentTime = duration! * Double(sender.value)
}
}
//MARK: - 音量
extension ViewController{
@IBAction func stepAction(sender: UIStepper) {
self.player?.volume = Float(sender.value)
}
}
//MARK: - 音頻的播放和暫停
extension ViewController{
@IBAction func playAction(sender: UIButton) {
//判斷當前播放器是否正在播放音樂
if self.player?.playing == true {
//5.暫停
//self.player?.stop()
self.player?.pause()
sender.setTitle("播放", forState: .Normal)
}else{
//4.開始播放
self.player?.play()
//讓按鈕顯示暫停
sender.setTitle("暫停", forState: .Normal)
}
}
}
AVPlayer音頻
class ViewController: UIViewController {
//MARK: - 屬性
lazy var player:AVPlayer = {
return self.creatPlayer()
}()
//進度條
@IBOutlet weak var slider: UISlider!
//圖片
@IBOutlet weak var imageView: UIImageView!
//歌詞解析器
let lyricManager = YTAnalysis()
@IBOutlet weak var lyricLabel: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
//1.注冊觀察者,去觀察播放器播放結束的時刻(AVPlayer在播放完成后,消息中心會自動發送播放完成對應的消息)
//AVPlayerItemDidPlayToEndTimeNotification ->消息名
NSNotificationCenter.defaultCenter().addObserver(self, selector: "finishedPlay", name: AVPlayerItemDidPlayToEndTimeNotification, object: nil)
//2.獲取播放器的播放進度
//參數1:時間間隔(每隔多長時間獲取一次播放進度),1秒
//參數2:執行參數3中的任務的隊列
//參數3:每隔1秒需要執行的任務
self.player.addPeriodicTimeObserverForInterval(CMTimeMake(1, 10), queue: dispatch_get_main_queue()) { (cmCurrent) in
//閉包中的參數:當前時間(CMTime)
//a.總的時間
let cmDuration = self.player.currentItem?.duration
//秒對應的總時間
let duration = Float((cmDuration?.value)!) / Float((cmDuration?.timescale)!)
//b.秒對應的當前時間
let current = Float(cmCurrent.value) / Float(cmCurrent.timescale)
//計算百分比
self.slider.value = current / duration
//獲取指定時間對應的歌詞
let str = self.lyricManager.getLyricWithTime(Double(current))
self.lyricLabel.text = str
}
}
}
//MARK: - 播放進度
extension ViewController{
@IBAction func sliderAction(sender: UISlider) {
//1.CMTime基礎:
//總時間:總幀數/每一秒播放的幀數
//當前時間:當前幀數/每一秒播放的幀數
//將播放器定位到指定的時間
//在AVPlayer中所有的時間都是以CMTime來確定
//CMTime中的value屬性代表幀數,timeScale代表每一秒播放的幀數。一個CMTime變量確定的真正的時間是value/timescale
//確定一個第10秒
//let cmTime = CMTimeMake(100, 10)
//let cmTime = CMTimeMake(10, 1)
//2.定位到指定進度
//a.拿到當前播放源的總時間(CMTime)
let cmDuration = self.player.currentItem?.duration
//轉換成秒單位時間
let duration = Double((cmDuration?.value)!) / Double((cmDuration?.timescale)!)
//b.根據進度條計算出當前時間
let currentTime = duration * Double(sender.value)
//c.定位到指定的位置
self.player.seekToTime(CMTimeMake(Int64(currentTime), 1))
}
}
//MARK: - 切換播放源
extension ViewController{
func finishedPlay() {
print("完成")
self.changeItem("北京北京")
}
func changeItem(name:String){
//1.創建新的播放源
let url = NSURL.init(fileURLWithPath: NSBundle.mainBundle().pathForResource(name, ofType:"mp3")!)
let newItem = AVPlayerItem.init(URL: url)
//2.替換播放源
self.player.replaceCurrentItemWithPlayerItem(newItem)
//3.開始播放
self.player.play()
//4.更新圖片
self.imageView.image = AnalyseMedia.analyseMusic(name+".mp3").artwork
}
}
//MARK: - 控制音量和速度
extension ViewController{
@IBAction func rateAction(sender: UIStepper) {
//改變播放速度(0.5-2)
self.player.rate = Float(sender.value)
}
@IBAction func volumeAction(sender: UIStepper) {
//改變音量(0-1)
self.player.volume = Float(sender.value)
}
}
//MARK: - 播放和暫停
extension ViewController{
@IBAction func playAction(sender: UIButton) {
if sender.currentTitle == "播放" || sender.currentTitle == "繼續" {
//1.開始播放
self.player.play()
sender.setTitle("暫停", forState: .Normal)
}else{
//2.暫停播放
self.player.pause()
sender.setTitle("繼續", forState: .Normal)
}
}
}
//MARK: - 創建播放器
extension ViewController{
func creatPlayer()->AVPlayer{
//1.獲取播放路徑
let url = NSURL.init(fileURLWithPath: NSBundle.mainBundle().pathForResource("藍蓮花.mp3", ofType: nil)!)
//2.創建播放源
let item = AVPlayerItem.init(URL: url)
//3.創建播放器對象
let tPlayer = AVPlayer.init(playerItem: item)
//4.獲取歌曲信息
self.imageView.image = AnalyseMedia.analyseMusic("藍蓮花.mp3").artwork
//5.解析歌詞
self.lyricManager.analysisLyricWithPath(NSBundle.mainBundle().pathForResource("藍蓮花.lrc", ofType: nil))
return tPlayer
}
}
AVPlayer視頻播放
import UIKit
import AVFoundation
class ViewController: UIViewController {
//MARK: - 屬性
lazy var player:AVPlayer = {
return self.creatPlayer()
}()
override func viewDidLoad() {
super.viewDidLoad()
//1.開始播放
self.player.play()
self.creatPlayView()
}
}
//MARK: - 添加播放器的播放界面
extension ViewController{
func creatPlayView() {
//AVPlayerLayer:專門負責顯示AVPlayer中的視頻圖像的類
//1.創建播放頁面對象
let playLayer = AVPlayerLayer.init(player: self.player)
//2.設置frame
playLayer.frame = CGRectMake(0, 0, UIScreen.mainScreen().bounds.width, 300)
//3.添加到界面上
self.view.layer.addSublayer(playLayer)
//4.添加暫停和播放按鈕
let button = UIButton.init(frame: CGRectMake(0, 0, 30, 30))
button.center = CGPointMake(self.view.center.x, 220)
button.backgroundColor = UIColor.init(white: 0.2, alpha: 0.6)
button.addTarget(self, action: "stop", forControlEvents: .TouchDown)
self.view.addSubview(button)
}
func stop() {
self.player.pause()
}
}
//MARK: - 創建播放器
extension ViewController{
func creatPlayer()->AVPlayer {
//1.創建播放源
//本地視頻
//let url = NSURL.init(fileURLWithPath: NSBundle.mainBundle().pathForResource("MovieTest.mp4", ofType: nil)!)
//網絡視頻
let url = NSURL.init(string: "http://otmv.alicdn.com/new/mv_1_6/23/77/2306cd13e3dde338b53f404ece43a277.mp4?k=7125c1a8f09b70bb&t=1451830866")
let item = AVPlayerItem.init(URL: url!)
//2.根據播放源創建播放器
let tPlayer = AVPlayer.init(playerItem: item)
//3.返回
return tPlayer
}
}
MPMoviePlayerController
import UIKit
import MediaPlayer
class ViewController: UIViewController {
//MARK: - 屬性
var playerController:MPMoviePlayerController? = nil
override func viewDidLoad() {
super.viewDidLoad()
//0.創建播放源路徑
//let url = NSURL.init(fileURLWithPath: NSBundle.mainBundle().pathForResource("MovieTest.mp4", ofType: nil)!)
let url = NSURL.init(string: "http://123.56.17.178:8080/mgtv.php?vid=b656XJyg5Y85HIOq+eW/kYGtHIMX7lYiFBntHHuD2IsVs9Sa")
//1.創建對象
self.playerController = MPMoviePlayerController.init(contentURL: url)
//2.設置播放器界面的大小
self.playerController?.view.frame = self.view.bounds
//3.添加播放器界面
self.view.addSubview((self.playerController?.view)!)
//4.開始播放
self.playerController?.play()
//5.獲取播放結束的時刻
NSNotificationCenter.defaultCenter().addObserver(self, selector: "endPlay", name: MPMoviePlayerPlaybackDidFinishNotification, object: nil)
}
func endPlay() {
print("結束")
}
}