上一期講到了不改變對(duì)象代碼的注入方式,其實(shí)就是成員注入(field injection)。Dagger提供了3種注入方式,即構(gòu)造器注入(constructor injection),方法注入(method injection)與成員注入。之前在對(duì)象構(gòu)造器代碼上添加@Inject
的就屬于構(gòu)造器注入,而方法注入說(shuō)來(lái)也很簡(jiǎn)單,一般用一個(gè)get方法來(lái)獲取需要的東西就算是方法注入了,成員注入就是在成員變量上加@Inject
符號(hào),Dagger會(huì)通過(guò)賦值來(lái)實(shí)現(xiàn)注入。
主體代碼
那么現(xiàn)在來(lái)探索更復(fù)雜的交叉依賴關(guān)系。假設(shè)現(xiàn)在有一個(gè)ClassB
:
public class ClassB {
private ClassA classA;
private int a;
public ClassB(ClassA classA, int a) {
this.classA = classA;
this.a = a;
}
public ClassA getClassA() {
return classA;
}
public int getA() {
return a;
}
}
同時(shí)我們要求ClassA
的第一個(gè)變量也得是a。
你可能說(shuō),那有何難?反正加個(gè)@Provides
方法到ModuleB
里面讓Dagger自己找唄:
@Module
public class ModuleB {
private int a;
private int b;
public ModuleB(int a, int b) {
this.a = a;
this.b = b;
}
@Provides
@Named("a")
int provideIntA() {
return a;
}
@Provides
@Named("b")
int provideIntB() {
return b;
}
@Provides
ClassA provideClassA(@Named("a") int a, @Named("b") int b) {
return new ClassA(a, b);
}
@Provides
ClassB provideClassB(ClassA classA, @Named("a") int a) {
return new ClassB(classA, a);
}
}
然后ClassBComponent
依樣畫葫蘆:
@Component(modules = ModuleB.class)
public interface ClassBComponent {
void inject(MainActivity mainActivity);
}
然后把之前MainActivity
關(guān)于ClassA
的代碼掉:
public class MainActivity extends AppCompatActivity {
@Inject ClassB classB;
private static final String TAG = "MainActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
DaggerClassBComponent.builder()
.moduleB(new ModuleB(2, 3))
.build().inject(this);
Log.d(TAG, classB.getClassA().getA() + ":" + classB.getClassA().getB() + ":" + classB.getA());
}
}
一切看起來(lái)很完美,直到點(diǎn)擊運(yùn)行,編譯出錯(cuò):
Error:(10, 8) 錯(cuò)誤: daggerplay.com.daggerplay.classes.ClassB cannot be provided without an @Inject constructor or from an @Provides- or @Produces-annotated method.
daggerplay.com.daggerplay.classes.ClassB is injected at
daggerplay.com.daggerplay.MainActivity.classB
daggerplay.com.daggerplay.MainActivity is injected at
daggerplay.com.daggerplay.components.ClassAComponent.inject(mainActivity)
看這個(gè)錯(cuò)誤提示,好像有點(diǎn)摸不著頭腦:@Provides
不是已經(jīng)標(biāo)給ClassB
了嗎?
其實(shí)后面幾行才是重點(diǎn)。后面幾行提醒你,ClassAComponent
已經(jīng)負(fù)責(zé)注入MainActivity
了。
把ClassAComponent
的inject
函數(shù)刪除,果然程序正常運(yùn)行。那到底是怎么回事呢?
在網(wǎng)上搜索一下發(fā)現(xiàn),之前已經(jīng)有人有這樣的疑問(wèn)了:https://stackoverflow.com/questions/32341839/multiple-independent-component-injection,而且Github上也有人提了issue,總而言之就是,兩個(gè)沒(méi)有關(guān)系的Component
是不能負(fù)責(zé)注入同一個(gè)對(duì)象的。
那么問(wèn)題來(lái)了:如果我們既想注入ClassA
又想注入ClassB
怎么辦?
答案就是放到一個(gè)Component
里面去。問(wèn)題轉(zhuǎn)化成為,一個(gè)Component
如何注入多個(gè)對(duì)象?
仔細(xì)思考發(fā)現(xiàn),其實(shí)ClassA
的提供方法已經(jīng)在ModuleB
里面了,有沒(méi)有什么方法告訴Dagger讓它順帶把ClassA
也注入了?
有,其實(shí)也很簡(jiǎn)單,就像之前那樣在MainActivity
里面給ClassA
標(biāo)注即可。
現(xiàn)在可以把之前的ClassAComponent
與ModuleA
刪掉了。現(xiàn)在的MainActivity
是這樣:
public class MainActivity extends AppCompatActivity {
@Inject ClassA classA;
@Inject ClassB classB;
private static final String TAG = "MainActivity";
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
ClassBComponent daggerClassBComponent = DaggerClassBComponent.builder()
.moduleB(new ModuleB(2, 3))
.build();
daggerClassBComponent.inject(this);
Log.d(TAG, classA.getClass().getSimpleName());
Log.d(TAG, classB.getClass().getSimpleName());
}
}
ModuleB
:
@Component(modules = ModuleB.class)
public interface ClassBComponent {
void inject(MainActivity mainActivity);
}
運(yùn)行即可同時(shí)注入ClassA
與ClassB
。假如只想要一個(gè),只留一個(gè)標(biāo)注類即可。
這也告訴我們使用Dagger時(shí)的一個(gè)比較好的習(xí)慣:把所有依賴放在一個(gè)Component
里一次注入。
生成代碼
還是照例來(lái)看一下生成代碼。記得rebuild
一下,不然原來(lái)的ClassA
的Dagger生成代碼還存在。
首先是4個(gè)工廠類,分別負(fù)責(zé)提供整數(shù)a,整數(shù)b,ClassA
與ClassB
。和之前代碼是一個(gè)套路,就不貼了。
然后新的注入器MainActivity_MembersInjector
:
public final class MainActivity_MembersInjector implements MembersInjector<MainActivity> {
private final Provider<ClassA> classAProvider;
private final Provider<ClassB> classBProvider;
public MainActivity_MembersInjector(
Provider<ClassA> classAProvider, Provider<ClassB> classBProvider) {
assert classAProvider != null;
this.classAProvider = classAProvider;
assert classBProvider != null;
this.classBProvider = classBProvider;
}
public static MembersInjector<MainActivity> create(
Provider<ClassA> classAProvider, Provider<ClassB> classBProvider) {
return new MainActivity_MembersInjector(classAProvider, classBProvider);
}
@Override
public void injectMembers(MainActivity instance) {
if (instance == null) {
throw new NullPointerException("Cannot inject members into a null reference");
}
instance.classA = classAProvider.get();
instance.classB = classBProvider.get();
}
public static void injectClassA(MainActivity instance, Provider<ClassA> classAProvider) {
instance.classA = classAProvider.get();
}
public static void injectClassB(MainActivity instance, Provider<ClassB> classBProvider) {
instance.classB = classBProvider.get();
}
}
可見(jiàn)其還可以單獨(dú)注入ClassA
和ClassB
。不過(guò)我們一般不直接用這個(gè)類。
再來(lái)看一下DaggerClassBComponent
:
public final class DaggerClassBComponent implements ClassBComponent {
private Provider<Integer> provideIntAProvider;
private Provider<Integer> provideIntBProvider;
private Provider<ClassA> provideClassAProvider;
private Provider<ClassB> provideClassBProvider;
private MembersInjector<MainActivity> mainActivityMembersInjector;
private DaggerClassBComponent(Builder builder) {
assert builder != null;
initialize(builder);
}
public static Builder builder() {
return new Builder();
}
@SuppressWarnings("unchecked")
private void initialize(final Builder builder) {
this.provideIntAProvider = ModuleB_ProvideIntAFactory.create(builder.moduleB);
this.provideIntBProvider = ModuleB_ProvideIntBFactory.create(builder.moduleB);
this.provideClassAProvider =
ModuleB_ProvideClassAFactory.create(
builder.moduleB, provideIntAProvider, provideIntBProvider);
this.provideClassBProvider =
ModuleB_ProvideClassBFactory.create(
builder.moduleB, provideClassAProvider, provideIntAProvider);
this.mainActivityMembersInjector =
MainActivity_MembersInjector.create(provideClassAProvider, provideClassBProvider);
}
@Override
public void inject(MainActivity mainActivity) {
mainActivityMembersInjector.injectMembers(mainActivity);
}
public static final class Builder {
private ModuleB moduleB;
private Builder() {}
public ClassBComponent build() {
if (moduleB == null) {
throw new IllegalStateException(ModuleB.class.getCanonicalName() + " must be set");
}
return new DaggerClassBComponent(this);
}
public Builder moduleB(ModuleB moduleB) {
this.moduleB = Preconditions.checkNotNull(moduleB);
return this;
}
}
}
現(xiàn)在有一個(gè)問(wèn)題:假如我們希望注入一個(gè)單例對(duì)象,如何實(shí)現(xiàn)呢?怎么防止其被初始化多次呢?這就不得不提Dagger的@Scope
標(biāo)注了,下期再探討這個(gè)話題。